Searched refs:CAVE_LITE_VAMP (Results 1 – 2 of 2) sorted by relevance
2833 } else if ((c_ptr->info & CAVE_LITE_VAMP)) {2998 } else if ((c_ptr->info & CAVE_LITE_VAMP)) {4796 zcave[y][x].info &= ~(CAVE_LITE | CAVE_LITE_VAMP | CAVE_LITE_WHITE);4816 case 1: zcave[y][x].info |= CAVE_LITE_VAMP; break;4845 case 0: zcave[Y][X].info &= ~(CAVE_LITE_WHITE | CAVE_LITE_VAMP); break; \4846 … (!(zcave[Y][X].info & (CAVE_LITE | CAVE_LITE_WHITE))) zcave[Y][X].info |= CAVE_LITE_VAMP; break; \4919 zcave[y][x].info &= ~(CAVE_LITE | CAVE_LITE_VAMP | CAVE_LITE_WHITE);4939 case 1: zcave[y][x].info |= CAVE_LITE_VAMP; break;
3868 #define CAVE_LITE_VAMP 0x00010000 /* lite flag for RACE_VAMPIRE 'light' */ macro