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Searched refs:CBM_INDT_ANIM_NEXT_FRAME (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dnewgrf_callbacks.h369 CBM_INDT_ANIM_NEXT_FRAME = 0, ///< decides next animation frame enumerator
H A Dnewgrf_industrytiles.cpp265 static const IndustryTileCallbackMask cbm_animation_next_frame = CBM_INDT_ANIM_NEXT_FRAME;
/dports/games/openttd/openttd-12.1/src/table/
H A Dnewgrf_debug_data.h228 NICIT(CBID_INDTILE_ANIM_NEXT_FRAME, CBM_INDT_ANIM_NEXT_FRAME),