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Searched refs:CC_ZR (Results 1 – 5 of 5) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/wii/
H A Dmenu.c74 #define CC_ZR 0x00100000 macro
184 if(wupc->button & WPAD_CLASSIC_BUTTON_ZR) btns |= CC_ZR; in refreshInput()
247 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_ZR) btns |= CC_ZR; in refreshInput()
/dports/games/openbor4432/openbor-ba1eb4f/engine/wii/
H A Dmenu.c73 #define CC_ZR 0x00100000 macro
212 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_ZR) btns |= CC_ZR; in refreshInput()
/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/
H A Dmenu.c75 #define CC_ZR 0x00100000 macro
214 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_ZR) btns |= CC_ZR; in refreshInput()
/dports/games/openbor3979/openbor-2bcf25b/engine/wii/
H A Dmenu.c73 #define CC_ZR 0x00100000 macro
212 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_ZR) btns |= CC_ZR; in refreshInput()
/dports/games/openbor3711/openbor-6ec17fa/engine/wii/
H A Dmenu.c75 #define CC_ZR 0x00100000 macro
214 if(wpad->btns_h & WPAD_CLASSIC_BUTTON_ZR) btns |= CC_ZR; in refreshInput()