Searched refs:CCreditText (Results 1 – 8 of 8) sorted by relevance
34 CCreditText::CCreditText() : _screenManagerP(nullptr), _ticks(0), in CCreditText() function in Titanic::CCreditText40 void CCreditText::clear() { in clear()45 void CCreditText::load(CGameObject *obj, CScreenManager *screenManager, in load()64 void CCreditText::setup() { in setup()106 CString CCreditText::readLine(Common::SeekableReadStream *stream) { in readLine()126 void CCreditText::handleDots(CCreditLineGroup *group) { in handleDots()158 bool CCreditText::draw() { in draw()
49 class CCreditText {80 CCreditText();
84 static CCreditText *_credits;
43 CCreditText *CGameObject::_credits;1360 _credits = new CCreditText(); in createCredits()
102 static CCreditText *_credits;