Searched refs:CF_MOVED (Results 1 – 2 of 2) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | content.cpp | 44 MONSTER( 'W', 0xD08040, "Icewolf" , moWolfMoved, CF_MOVED | CF_FACE_SIDE, RESERVED, moNone, "") 88 …ACE_UP | CF_NOGHOST | CF_GOK | CF_NONLIVING | CF_FRIENDLY | CF_FACING | CF_MOVED, RESERVED, moNone, 217 …htMoved, CF_FACE_SIDE | CF_NOGHOST | CF_GOK | CF_FRIENDLY | CF_FACING | CF_MOVED, RESERVED, moNone… 241 …GOK | CF_FRIENDLY | CF_FACING | CF_BIRD | CF_FLYING | CF_IGNORE_PLATE | CF_MOVED, RESERVED, moTame… 266 …ACE_SIDE | CF_NOGHOST | CF_GOK | CF_FRIENDLY | CF_FACING | CF_UNARMED | CF_MOVED, RESERVED, moNone… 268 … CF_GOK | CF_STUNNABLE | CF_HP | CF_FRIENDLY | CF_FACING | CF_UNARMED | CF_MOVED, RESERVED, moNone… 270 …CF_PRINCESS | CF_GOK | CF_STUNNABLE | CF_HP | CF_FRIENDLY | CF_FACING | CF_MOVED, RESERVED, moNone…
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H A D | classes.cpp | 476 static const flagtype CF_MOVED = Flag(47); variable
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