/dports/graphics/guilib/GUIlib-1.2.1/ |
H A D | GUI_C.h | 19 struct CGUI; 20 typedef struct CGUI CGUI; typedef 45 extern CGUI *GUI_Create(SDL_Surface *screen); 55 extern int GUI_AddWidget(CGUI *gui, CGUI_Widget *widget); 63 extern void GUI_Run(CGUI *gui, GUI_IdleProc idle); 66 extern void GUI_Destroy(CGUI *gui);
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H A D | GUI_C.cpp | 13 CGUI *GUI_Create(SDL_Surface *screen) in GUI_Create() 15 return((CGUI *)new GUI(screen)); in GUI_Create() 30 int GUI_AddWidget(CGUI *gui, CGUI_Widget *widget) in GUI_AddWidget() 45 void GUI_Run(CGUI *gui, GUI_IdleProc idle) in GUI_Run() 51 void GUI_Destroy(CGUI *gui) in GUI_Destroy()
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H A D | hello_C.c | 13 CGUI *gui;
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/ |
H A D | gui.cpp | 35 CGUI::CGUI(CWinSystem *winsys) in CGUI() function in CGUI 43 CGUI::~CGUI(){ in ~CGUI() 48 void CGUI::enter2DMode() in enter2DMode() 67 void CGUI::leave2DMode() in leave2DMode() 80 void CGUI::start() in start() 100 int CGUI::onKeyPress(int key) in onKeyPress() 105 int CGUI::onResize(int x, int y, int w, int h) in onResize() 123 int CGUI::onRedraw() in onRedraw() 133 int CGUI::onIdle() in onIdle() 454 CString CGUI::key2name(int key) const in key2name() [all …]
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H A D | gui.h | 34 class CGUI : public CWidget 37 CGUI(CWinSystem *winsys); 38 virtual ~CGUI();
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/dports/games/0ad/0ad-0.0.23b-alpha/source/gui/ |
H A D | IGUIObject.h | 40 class CGUI; variable 81 friend class CGUI; variable 221 void RegisterScriptHandler(const CStr& Action, const CStr& Code, CGUI* pGUI); 294 void LoadStyle(CGUI& GUIinstance, const CStr& StyleName); 312 void SetGUI(CGUI* const& pGUI); 329 CGUI* GetGUI() { return m_pGUI; } in GetGUI() 330 const CGUI* GetGUI() const { return m_pGUI; } in GetGUI() 504 CGUI *m_pGUI;
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H A D | CGUI.cpp | 67 InReaction CGUI::HandleEvent(const SDL_Event_* ev) in HandleEvent() 259 void CGUI::TickObjects() in TickObjects() 281 CGUI::CGUI(const shared_ptr<ScriptRuntime>& runtime) in CGUI() function in CGUI 291 CGUI::~CGUI() in ~CGUI() 310 void CGUI::Initialize() in Initialize() 332 void CGUI::Draw() in Draw() 361 void CGUI::Destroy() in Destroy() 388 void CGUI::UpdateResolution() in UpdateResolution() 394 void CGUI::AddObject(IGUIObject* pObject) in AddObject() 415 void CGUI::UpdateObjects() in UpdateObjects() [all …]
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H A D | GUITooltip.h | 22 class CGUI; variable 31 void Update(IGUIObject* Nearest, const CPos& MousePos, CGUI* GUI); 35 void ShowTooltip(IGUIObject* obj, const CPos& pos, const CStr& style, CGUI* gui); 36 void HideTooltip(const CStr& style, CGUI* gui);
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H A D | GUIManager.h | 32 class CGUI; variable 59 shared_ptr<CGUI> GetActiveGUI() { return top(); } in GetActiveGUI() 162 shared_ptr<CGUI> gui; // the actual GUI page 167 shared_ptr<CGUI> top() const; 169 …shared_ptr<CGUI> m_CurrentGUI; // used to latch state during TickObjects/LoadPage (this is kind of…
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H A D | GUIutil.h | 63 static IGUIObject* GetObjectPointer(CGUI& GUIinstance, const CStr& Object); 66 static const IGUIObject* GetObjectPointer(const CGUI& GUIinstance, const CStr& Object); 92 friend class CGUI; variable 132 …static PSRETURN GetSetting(const CGUI& GUIinstance, const CStr& Object, const CStr& Setting, T& Va… in GetSetting() 156 …static PSRETURN SetSetting(CGUI& GUIinstance, const CStr& Object, const CStr& Setting, const T& Va…
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H A D | CGUI.h | 66 class CGUI 68 NONCOPYABLE(CGUI); 79 CGUI(const shared_ptr<ScriptRuntime>& runtime); 80 ~CGUI();
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H A D | GUITooltip.cpp | 116 void GUITooltip::ShowTooltip(IGUIObject* obj, const CPos& pos, const CStr& style, CGUI* gui) in ShowTooltip() 164 void GUITooltip::HideTooltip(const CStr& style, CGUI* gui) in HideTooltip() 201 static int GetTooltipDelay(const CStr& style, CGUI* gui) in GetTooltipDelay() 215 void GUITooltip::Update(IGUIObject* Nearest, const CPos& MousePos, CGUI* GUI) in Update()
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H A D | IGUIScrollBar.h | 247 CGUI* GetGUI() const; 253 void SetGUI(CGUI* pGUI) { m_pGUI = pGUI; } in SetGUI() 404 CGUI *m_pGUI;
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H A D | GUItext.h | 38 class CGUI; variable 317 …void GenerateTextCall(const CGUI* pGUI, SFeedback& Feedback, CStrIntern DefaultFont, const int& fr…
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H A D | GUIManager.cpp | 181 page.gui.reset(new CGUI(m_ScriptRuntime)); in LoadPage() 235 shared_ptr<CGUI> oldGUI = m_CurrentGUI; in LoadPage() 434 shared_ptr<CGUI> CGUIManager::top() const in top()
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H A D | IGUIObject.cpp | 73 void IGUIObject::SetGUI(CGUI* const& pGUI) in SetGUI() 338 void IGUIObject::LoadStyle(CGUI& GUIinstance, const CStr& StyleName) in LoadStyle() 392 void IGUIObject::RegisterScriptHandler(const CStr& Action, const CStr& Code, CGUI* pGUI) in RegisterScriptHandler()
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H A D | IGUIScrollBar.cpp | 72 CGUI* IGUIScrollBar::GetGUI() const in GetGUI()
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H A D | GUIutil.cpp | 291 IGUIObject* CInternalCGUIAccessorBase::GetObjectPointer(CGUI& GUIinstance, const CStr& Object) in GetObjectPointer() 296 const IGUIObject* CInternalCGUIAccessorBase::GetObjectPointer(const CGUI& GUIinstance, const CStr& … in GetObjectPointer()
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H A D | GUItext.cpp | 50 void CGUIString::GenerateTextCall(const CGUI* pGUI, SFeedback& Feedback, CStrIntern DefaultFont, co… in GenerateTextCall()
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/dports/games/spring/spring_98.0/tools/unitsync/JavaUnitsyncTest/src/unitsynctest/ |
H A D | Main.java | 48 CGUI c =new CGUI (); in CreateGUI()
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H A D | CGUI.java | 18 public class CGUI extends javax.swing.JFrame { class 21 public CGUI() { in CGUI() method in CGUI 172 new CGUI().setVisible(true); in main()
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/trackedit/ |
H A D | tegui.h | 30 class CTEGUI : public CGUI {
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H A D | tegui.cpp | 43 CTEGUI::CTEGUI(CWinSystem *winsys) : CGUI(winsys) in CTEGUI()
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ultimatestunts/ |
H A D | gamegui.h | 36 class CGameGUI : public CGUI {
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H A D | gamegui.cpp | 121 CGameGUI::CGameGUI(CGameWinSystem *winsys) : CGUI(winsys) in CGameGUI() 451 return CGUI::onKeyPress(key); in onKeyPress() 458 return CGUI::onIdle(); in onIdle()
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