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Searched refs:CGUI (Results 1 – 25 of 25) sorted by relevance

/dports/graphics/guilib/GUIlib-1.2.1/
H A DGUI_C.h19 struct CGUI;
20 typedef struct CGUI CGUI; typedef
45 extern CGUI *GUI_Create(SDL_Surface *screen);
55 extern int GUI_AddWidget(CGUI *gui, CGUI_Widget *widget);
63 extern void GUI_Run(CGUI *gui, GUI_IdleProc idle);
66 extern void GUI_Destroy(CGUI *gui);
H A DGUI_C.cpp13 CGUI *GUI_Create(SDL_Surface *screen) in GUI_Create()
15 return((CGUI *)new GUI(screen)); in GUI_Create()
30 int GUI_AddWidget(CGUI *gui, CGUI_Widget *widget) in GUI_AddWidget()
45 void GUI_Run(CGUI *gui, GUI_IdleProc idle) in GUI_Run()
51 void GUI_Destroy(CGUI *gui) in GUI_Destroy()
H A Dhello_C.c13 CGUI *gui;
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/
H A Dgui.cpp35 CGUI::CGUI(CWinSystem *winsys) in CGUI() function in CGUI
43 CGUI::~CGUI(){ in ~CGUI()
48 void CGUI::enter2DMode() in enter2DMode()
67 void CGUI::leave2DMode() in leave2DMode()
80 void CGUI::start() in start()
100 int CGUI::onKeyPress(int key) in onKeyPress()
105 int CGUI::onResize(int x, int y, int w, int h) in onResize()
123 int CGUI::onRedraw() in onRedraw()
133 int CGUI::onIdle() in onIdle()
454 CString CGUI::key2name(int key) const in key2name()
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H A Dgui.h34 class CGUI : public CWidget
37 CGUI(CWinSystem *winsys);
38 virtual ~CGUI();
/dports/games/0ad/0ad-0.0.23b-alpha/source/gui/
H A DIGUIObject.h40 class CGUI; variable
81 friend class CGUI; variable
221 void RegisterScriptHandler(const CStr& Action, const CStr& Code, CGUI* pGUI);
294 void LoadStyle(CGUI& GUIinstance, const CStr& StyleName);
312 void SetGUI(CGUI* const& pGUI);
329 CGUI* GetGUI() { return m_pGUI; } in GetGUI()
330 const CGUI* GetGUI() const { return m_pGUI; } in GetGUI()
504 CGUI *m_pGUI;
H A DCGUI.cpp67 InReaction CGUI::HandleEvent(const SDL_Event_* ev) in HandleEvent()
259 void CGUI::TickObjects() in TickObjects()
281 CGUI::CGUI(const shared_ptr<ScriptRuntime>& runtime) in CGUI() function in CGUI
291 CGUI::~CGUI() in ~CGUI()
310 void CGUI::Initialize() in Initialize()
332 void CGUI::Draw() in Draw()
361 void CGUI::Destroy() in Destroy()
388 void CGUI::UpdateResolution() in UpdateResolution()
394 void CGUI::AddObject(IGUIObject* pObject) in AddObject()
415 void CGUI::UpdateObjects() in UpdateObjects()
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H A DGUITooltip.h22 class CGUI; variable
31 void Update(IGUIObject* Nearest, const CPos& MousePos, CGUI* GUI);
35 void ShowTooltip(IGUIObject* obj, const CPos& pos, const CStr& style, CGUI* gui);
36 void HideTooltip(const CStr& style, CGUI* gui);
H A DGUIManager.h32 class CGUI; variable
59 shared_ptr<CGUI> GetActiveGUI() { return top(); } in GetActiveGUI()
162 shared_ptr<CGUI> gui; // the actual GUI page
167 shared_ptr<CGUI> top() const;
169 …shared_ptr<CGUI> m_CurrentGUI; // used to latch state during TickObjects/LoadPage (this is kind of…
H A DGUIutil.h63 static IGUIObject* GetObjectPointer(CGUI& GUIinstance, const CStr& Object);
66 static const IGUIObject* GetObjectPointer(const CGUI& GUIinstance, const CStr& Object);
92 friend class CGUI; variable
132 …static PSRETURN GetSetting(const CGUI& GUIinstance, const CStr& Object, const CStr& Setting, T& Va… in GetSetting()
156 …static PSRETURN SetSetting(CGUI& GUIinstance, const CStr& Object, const CStr& Setting, const T& Va…
H A DCGUI.h66 class CGUI
68 NONCOPYABLE(CGUI);
79 CGUI(const shared_ptr<ScriptRuntime>& runtime);
80 ~CGUI();
H A DGUITooltip.cpp116 void GUITooltip::ShowTooltip(IGUIObject* obj, const CPos& pos, const CStr& style, CGUI* gui) in ShowTooltip()
164 void GUITooltip::HideTooltip(const CStr& style, CGUI* gui) in HideTooltip()
201 static int GetTooltipDelay(const CStr& style, CGUI* gui) in GetTooltipDelay()
215 void GUITooltip::Update(IGUIObject* Nearest, const CPos& MousePos, CGUI* GUI) in Update()
H A DIGUIScrollBar.h247 CGUI* GetGUI() const;
253 void SetGUI(CGUI* pGUI) { m_pGUI = pGUI; } in SetGUI()
404 CGUI *m_pGUI;
H A DGUItext.h38 class CGUI; variable
317 …void GenerateTextCall(const CGUI* pGUI, SFeedback& Feedback, CStrIntern DefaultFont, const int& fr…
H A DGUIManager.cpp181 page.gui.reset(new CGUI(m_ScriptRuntime)); in LoadPage()
235 shared_ptr<CGUI> oldGUI = m_CurrentGUI; in LoadPage()
434 shared_ptr<CGUI> CGUIManager::top() const in top()
H A DIGUIObject.cpp73 void IGUIObject::SetGUI(CGUI* const& pGUI) in SetGUI()
338 void IGUIObject::LoadStyle(CGUI& GUIinstance, const CStr& StyleName) in LoadStyle()
392 void IGUIObject::RegisterScriptHandler(const CStr& Action, const CStr& Code, CGUI* pGUI) in RegisterScriptHandler()
H A DIGUIScrollBar.cpp72 CGUI* IGUIScrollBar::GetGUI() const in GetGUI()
H A DGUIutil.cpp291 IGUIObject* CInternalCGUIAccessorBase::GetObjectPointer(CGUI& GUIinstance, const CStr& Object) in GetObjectPointer()
296 const IGUIObject* CInternalCGUIAccessorBase::GetObjectPointer(const CGUI& GUIinstance, const CStr& … in GetObjectPointer()
H A DGUItext.cpp50 void CGUIString::GenerateTextCall(const CGUI* pGUI, SFeedback& Feedback, CStrIntern DefaultFont, co… in GenerateTextCall()
/dports/games/spring/spring_98.0/tools/unitsync/JavaUnitsyncTest/src/unitsynctest/
H A DMain.java48 CGUI c =new CGUI (); in CreateGUI()
H A DCGUI.java18 public class CGUI extends javax.swing.JFrame { class
21 public CGUI() { in CGUI() method in CGUI
172 new CGUI().setVisible(true); in main()
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/trackedit/
H A Dtegui.h30 class CTEGUI : public CGUI {
H A Dtegui.cpp43 CTEGUI::CTEGUI(CWinSystem *winsys) : CGUI(winsys) in CTEGUI()
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ultimatestunts/
H A Dgamegui.h36 class CGameGUI : public CGUI {
H A Dgamegui.cpp121 CGameGUI::CGameGUI(CGameWinSystem *winsys) : CGUI(winsys) in CGameGUI()
451 return CGUI::onKeyPress(key); in onKeyPress()
458 return CGUI::onIdle(); in onIdle()