/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_spawn.c | 144 CG_Error( "CG_AddSpawnVarToken: MAX_SPAWN_VARS" ); in CG_AddSpawnVarToken() 178 CG_Error( "CG_ParseSpawnVars: found %s when expecting {",com_token ); in CG_ParseSpawnVars() 185 CG_Error( "CG_ParseSpawnVars: EOF without closing brace" ); in CG_ParseSpawnVars() 194 CG_Error( "CG_ParseSpawnVars: EOF without closing brace" ); in CG_ParseSpawnVars() 198 CG_Error( "CG_ParseSpawnVars: closing brace without data" ); in CG_ParseSpawnVars() 201 CG_Error( "CG_ParseSpawnVars: MAX_SPAWN_VARS" ); in CG_ParseSpawnVars() 216 CG_Error( "SP_worldspawn: The first entity isn't 'worldspawn'" ); in SP_worldspawn() 260 CG_Error( "ParseEntities: no entities" ); in CG_ParseEntitiesFromString()
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H A D | cg_sound.c | 176 CG_Error( "Unable to locate a valid sound for soundScript: %s\n", sound->name ); in CG_SoundPickOldestRandomSound() 256 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 262 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 265 CG_Error( "'{' found but not expected, after %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 272 CG_Error( "'}' unexpected after sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 282 CG_Error( "MAX_SOUND_SCRIPTS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds() 292 CG_Error( "'%s' unexpected after sound %s, file %s\n", token, sound.name, filename ); in CG_SoundParseSounds() 350 CG_Error( "MAX_SOUND_SCRIPT_SOUNDS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds() 389 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_SoundLoadSoundFiles() 418 CG_Error( "Couldn't load %s", filename ); in CG_SoundLoadSoundFiles() [all …]
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H A D | cg_snapshot.c | 200 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 203 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 432 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 472 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 487 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 494 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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H A D | cg_view.c | 1348 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1354 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1360 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1366 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1372 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog state\n" ); in CG_DrawSkyBoxPortal() 1381 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[0]\n" ); in CG_DrawSkyBoxPortal() 1387 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[1]\n" ); in CG_DrawSkyBoxPortal() 1393 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[2]\n" ); in CG_DrawSkyBoxPortal()
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H A D | cg_players.c | 123 CG_Error( "Unknown custom sound: %s", soundName ); in CG_CustomSound() 219 CG_Error( "CG_CalcMoveSpeeds: unable to find tag %s, cannot calculate movespeed", tags[k] ); in CG_CalcMoveSpeeds() 479 CG_Error( "unable to find a free modelinfo slot, cannot continue\n" ); in CG_CheckForExistingModelInfo() 723 CG_Error( "head model/skin (%s/default) failed to register", ci->modelName ); //----(SA) in CG_LoadClientInfo() 730 CG_Error( "CG_RegisterClientModelname( %s, %s ) failed", ci->modelName, ci->skinName ); in CG_LoadClientInfo() 742 CG_Error( "DEFAULT_MODEL (%s/default) failed to register", ci->modelName ); in CG_LoadClientInfo() 747 CG_Error( "DEFAULT_MODEL (%s/default) failed to register", DEFAULT_MODEL ); in CG_LoadClientInfo() 752 CG_Error( "model/ DEFAULT_HEAD / skin (%s/default) failed to register", DEFAULT_HEAD ); in CG_LoadClientInfo() 1135 CG_Error( "Bad animation number (CG_SLFA): %i", newAnimation ); in CG_SetLerpFrameAnimation() 1272 CG_Error( "Bad animation number (CG_SLFAR): %i", newAnimation ); in CG_SetLerpFrameAnimationRate() [all …]
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H A D | cg_marks.c | 76 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly() 169 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_sound.c | 165 CG_Error( "Unable to locate a valid sound for soundScript: %s\n", sound->name ); in CG_SoundPickOldestRandomSound() 245 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 251 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 254 CG_Error( "'{' found but not expected, after %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 261 CG_Error( "'}' unexpected after sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds() 271 CG_Error( "MAX_SOUND_SCRIPTS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds() 281 CG_Error( "'%s' unexpected after sound %s, file %s\n", token, sound.name, filename ); in CG_SoundParseSounds() 351 CG_Error( "MAX_SOUND_SCRIPT_SOUNDS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds() 390 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_SoundLoadSoundFiles() 419 CG_Error( "Couldn't load %s", filename ); in CG_SoundLoadSoundFiles() [all …]
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H A D | cg_snapshot.c | 215 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 218 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 455 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 495 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 510 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 517 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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H A D | cg_view.c | 1249 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1255 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1261 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1267 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal() 1273 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog state\n" ); in CG_DrawSkyBoxPortal() 1282 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[0]\n" ); in CG_DrawSkyBoxPortal() 1288 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[1]\n" ); in CG_DrawSkyBoxPortal() 1294 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[2]\n" ); in CG_DrawSkyBoxPortal()
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H A D | cg_info.c | 183 CG_Error( "error parsing mission stats\n" ); in CG_DrawStats() 314 CG_Error( "error parsing mission stats\n" ); in CG_DrawExitStats()
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H A D | cg_main.c | 87 CG_Error( "vmMain: unknown command %li", (long)command ); in vmMain() 581 void QDECL CG_Error( const char *msg, ... ) { in CG_Error() function 719 CG_Error( "PrecacheItem: %s has bad precache string", in CG_RegisterItemSounds() 762 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_LoadPickupNames() 805 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_LoadTranslationStrings() 1550 CG_Error( "CG_ConfigString: bad index: %i", index ); in CG_ConfigString() 1876 CG_Error( S_COLOR_RED "default menu file not found: ui/hud.txt, unable to continue!" ); in CG_LoadMenus() 1882 …CG_Error( S_COLOR_RED "menu file too large: %s is %i, max allowed is %i", menuFile, len, MAX_MENUD… in CG_LoadMenus() 2346 CG_Error( "Client/Server game mismatch: %s/%s", GAME_VERSION, s ); in CG_Init()
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H A D | cg_ents.c | 155 CG_Error( "Bad clientNum on player entity" ); in CG_LoseArmor() 885 CG_Error( "Bad item index %i on entity", es->modelindex ); in CG_Item() 2251 CG_Error( "CG_InterpoateEntityPosition: cg.nextSnap == NULL" ); in CG_InterpolateEntityPosition() 2306 CG_Error( "Bad entity type: %i", cent->currentState.eType ); in CG_ProcessEntity() 2462 CG_Error( "CG_EntityTagConnected: missing parameter in configstring" ); in CG_AddEntityToTag() 2466 CG_Error( "CG_EntityTagConnected: parent out of range" ); in CG_AddEntityToTag() 2472 CG_Error( "CG_EntityTagConnected: missing parameter in configstring" ); in CG_AddEntityToTag() 2482 CG_Error( "CG_EntityTagConnected: unable to find configstring to perform connection" ); in CG_AddEntityToTag()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_snapshot.cpp | 132 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 135 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 309 CG_Error( "cgi_GetSnapshot failed on restart" ); in CG_RestartLevel() 345 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 415 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 418 CG_Error( "CG_ProcessSnapshots: cg.snap->serverTime > cg.time" ); in CG_ProcessSnapshots() 421 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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H A D | cg_marks.cpp | 72 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly() 151 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
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H A D | cg_view.cpp | 1812 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n"); in CG_DrawSkyBoxPortal() 1819 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n"); in CG_DrawSkyBoxPortal() 1826 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n"); in CG_DrawSkyBoxPortal() 1834 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog state\n"); in CG_DrawSkyBoxPortal() 1842 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[0]\n"); in CG_DrawSkyBoxPortal() 1847 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[1]\n"); in CG_DrawSkyBoxPortal() 1852 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[2]\n"); in CG_DrawSkyBoxPortal()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_snapshot.cpp | 125 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 128 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 313 CG_Error( "cgi_GetSnapshot failed on restart" ); in CG_RestartLevel() 349 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 419 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 422 CG_Error( "CG_ProcessSnapshots: cg.snap->serverTime > cg.time" ); in CG_ProcessSnapshots() 425 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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H A D | cg_marks.cpp | 70 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly() 149 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_snapshot.c | 134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_snapshot.c | 134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_snapshot.c | 137 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 140 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 343 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 387 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 400 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 409 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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H A D | cg_mem.c | 59 CG_Error( "CG_Alloc: Memory corruption detected!\n" ); in CG_Alloc() 109 CG_Error( "CG_Alloc: failed on allocation of %i bytes\n", size ); in CG_Alloc() 176 CG_Error( "CG_DefragmentMemory: Memory corruption detected!\n" ); in CG_DefragmentMemory()
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H A D | cg_marks.c | 73 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly() 153 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
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H A D | cg_main.c | 92 CG_Error( "vmMain: unknown command %i", command ); in vmMain() 546 void QDECL CG_Error( const char *msg, ... ) in CG_Error() function 567 CG_Error( "%s", text ); in Com_Error() 971 CG_Error( "CG_ConfigString: bad index: %i", index ); in CG_ConfigString() 1766 CG_Error( "Client/Server game mismatch: %s/%s", GAME_VERSION, s ); in CG_Init()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_snapshot.c | 134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_snapshot.c | 134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot() 137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot() 336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots() 377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots() 392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots() 399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
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