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Searched refs:CG_Error (Results 1 – 25 of 117) sorted by relevance

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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_spawn.c144 CG_Error( "CG_AddSpawnVarToken: MAX_SPAWN_VARS" ); in CG_AddSpawnVarToken()
178 CG_Error( "CG_ParseSpawnVars: found %s when expecting {",com_token ); in CG_ParseSpawnVars()
185 CG_Error( "CG_ParseSpawnVars: EOF without closing brace" ); in CG_ParseSpawnVars()
194 CG_Error( "CG_ParseSpawnVars: EOF without closing brace" ); in CG_ParseSpawnVars()
198 CG_Error( "CG_ParseSpawnVars: closing brace without data" ); in CG_ParseSpawnVars()
201 CG_Error( "CG_ParseSpawnVars: MAX_SPAWN_VARS" ); in CG_ParseSpawnVars()
216 CG_Error( "SP_worldspawn: The first entity isn't 'worldspawn'" ); in SP_worldspawn()
260 CG_Error( "ParseEntities: no entities" ); in CG_ParseEntitiesFromString()
H A Dcg_sound.c176 CG_Error( "Unable to locate a valid sound for soundScript: %s\n", sound->name ); in CG_SoundPickOldestRandomSound()
256 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
262 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
265 CG_Error( "'{' found but not expected, after %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
272 CG_Error( "'}' unexpected after sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
282 CG_Error( "MAX_SOUND_SCRIPTS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds()
292 CG_Error( "'%s' unexpected after sound %s, file %s\n", token, sound.name, filename ); in CG_SoundParseSounds()
350 CG_Error( "MAX_SOUND_SCRIPT_SOUNDS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds()
389 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_SoundLoadSoundFiles()
418 CG_Error( "Couldn't load %s", filename ); in CG_SoundLoadSoundFiles()
[all …]
H A Dcg_snapshot.c200 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
203 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
432 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
472 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
487 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
494 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
H A Dcg_view.c1348 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1354 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1360 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1366 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1372 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog state\n" ); in CG_DrawSkyBoxPortal()
1381 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[0]\n" ); in CG_DrawSkyBoxPortal()
1387 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[1]\n" ); in CG_DrawSkyBoxPortal()
1393 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[2]\n" ); in CG_DrawSkyBoxPortal()
H A Dcg_players.c123 CG_Error( "Unknown custom sound: %s", soundName ); in CG_CustomSound()
219 CG_Error( "CG_CalcMoveSpeeds: unable to find tag %s, cannot calculate movespeed", tags[k] ); in CG_CalcMoveSpeeds()
479 CG_Error( "unable to find a free modelinfo slot, cannot continue\n" ); in CG_CheckForExistingModelInfo()
723 CG_Error( "head model/skin (%s/default) failed to register", ci->modelName ); //----(SA) in CG_LoadClientInfo()
730 CG_Error( "CG_RegisterClientModelname( %s, %s ) failed", ci->modelName, ci->skinName ); in CG_LoadClientInfo()
742 CG_Error( "DEFAULT_MODEL (%s/default) failed to register", ci->modelName ); in CG_LoadClientInfo()
747 CG_Error( "DEFAULT_MODEL (%s/default) failed to register", DEFAULT_MODEL ); in CG_LoadClientInfo()
752 CG_Error( "model/ DEFAULT_HEAD / skin (%s/default) failed to register", DEFAULT_HEAD ); in CG_LoadClientInfo()
1135 CG_Error( "Bad animation number (CG_SLFA): %i", newAnimation ); in CG_SetLerpFrameAnimation()
1272 CG_Error( "Bad animation number (CG_SLFAR): %i", newAnimation ); in CG_SetLerpFrameAnimationRate()
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H A Dcg_marks.c76 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly()
169 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_sound.c165 CG_Error( "Unable to locate a valid sound for soundScript: %s\n", sound->name ); in CG_SoundPickOldestRandomSound()
245 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
251 CG_Error( "no concluding '}' in sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
254 CG_Error( "'{' found but not expected, after %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
261 CG_Error( "'}' unexpected after sound %s, file %s\n", sound.name, filename ); in CG_SoundParseSounds()
271 CG_Error( "MAX_SOUND_SCRIPTS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds()
281 CG_Error( "'%s' unexpected after sound %s, file %s\n", token, sound.name, filename ); in CG_SoundParseSounds()
351 CG_Error( "MAX_SOUND_SCRIPT_SOUNDS exceeded.\nReduce number of sound scripts.\n" ); in CG_SoundParseSounds()
390 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_SoundLoadSoundFiles()
419 CG_Error( "Couldn't load %s", filename ); in CG_SoundLoadSoundFiles()
[all …]
H A Dcg_snapshot.c215 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
218 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
455 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
495 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
510 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
517 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
H A Dcg_view.c1249 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1255 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1261 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1267 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n" ); in CG_DrawSkyBoxPortal()
1273 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog state\n" ); in CG_DrawSkyBoxPortal()
1282 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[0]\n" ); in CG_DrawSkyBoxPortal()
1288 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[1]\n" ); in CG_DrawSkyBoxPortal()
1294 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[2]\n" ); in CG_DrawSkyBoxPortal()
H A Dcg_info.c183 CG_Error( "error parsing mission stats\n" ); in CG_DrawStats()
314 CG_Error( "error parsing mission stats\n" ); in CG_DrawExitStats()
H A Dcg_main.c87 CG_Error( "vmMain: unknown command %li", (long)command ); in vmMain()
581 void QDECL CG_Error( const char *msg, ... ) { in CG_Error() function
719 CG_Error( "PrecacheItem: %s has bad precache string", in CG_RegisterItemSounds()
762 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_LoadPickupNames()
805 CG_Error( "%s is too big, make it smaller (max = %i bytes)\n", filename, MAX_BUFFER ); in CG_LoadTranslationStrings()
1550 CG_Error( "CG_ConfigString: bad index: %i", index ); in CG_ConfigString()
1876 CG_Error( S_COLOR_RED "default menu file not found: ui/hud.txt, unable to continue!" ); in CG_LoadMenus()
1882CG_Error( S_COLOR_RED "menu file too large: %s is %i, max allowed is %i", menuFile, len, MAX_MENUD… in CG_LoadMenus()
2346 CG_Error( "Client/Server game mismatch: %s/%s", GAME_VERSION, s ); in CG_Init()
H A Dcg_ents.c155 CG_Error( "Bad clientNum on player entity" ); in CG_LoseArmor()
885 CG_Error( "Bad item index %i on entity", es->modelindex ); in CG_Item()
2251 CG_Error( "CG_InterpoateEntityPosition: cg.nextSnap == NULL" ); in CG_InterpolateEntityPosition()
2306 CG_Error( "Bad entity type: %i", cent->currentState.eType ); in CG_ProcessEntity()
2462 CG_Error( "CG_EntityTagConnected: missing parameter in configstring" ); in CG_AddEntityToTag()
2466 CG_Error( "CG_EntityTagConnected: parent out of range" ); in CG_AddEntityToTag()
2472 CG_Error( "CG_EntityTagConnected: missing parameter in configstring" ); in CG_AddEntityToTag()
2482 CG_Error( "CG_EntityTagConnected: unable to find configstring to perform connection" ); in CG_AddEntityToTag()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_snapshot.cpp132 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
135 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
309 CG_Error( "cgi_GetSnapshot failed on restart" ); in CG_RestartLevel()
345 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
415 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
418 CG_Error( "CG_ProcessSnapshots: cg.snap->serverTime > cg.time" ); in CG_ProcessSnapshots()
421 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
H A Dcg_marks.cpp72 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly()
151 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
H A Dcg_view.cpp1812 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n"); in CG_DrawSkyBoxPortal()
1819 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n"); in CG_DrawSkyBoxPortal()
1826 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring\n"); in CG_DrawSkyBoxPortal()
1834 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog state\n"); in CG_DrawSkyBoxPortal()
1842 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[0]\n"); in CG_DrawSkyBoxPortal()
1847 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[1]\n"); in CG_DrawSkyBoxPortal()
1852 CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox configstring. No fog[2]\n"); in CG_DrawSkyBoxPortal()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_snapshot.cpp125 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
128 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
313 CG_Error( "cgi_GetSnapshot failed on restart" ); in CG_RestartLevel()
349 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
419 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
422 CG_Error( "CG_ProcessSnapshots: cg.snap->serverTime > cg.time" ); in CG_ProcessSnapshots()
425 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
H A Dcg_marks.cpp70 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly()
149 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_snapshot.c134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_snapshot.c134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_snapshot.c137 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
140 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
343 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
387 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
400 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
409 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
H A Dcg_mem.c59 CG_Error( "CG_Alloc: Memory corruption detected!\n" ); in CG_Alloc()
109 CG_Error( "CG_Alloc: failed on allocation of %i bytes\n", size ); in CG_Alloc()
176 CG_Error( "CG_DefragmentMemory: Memory corruption detected!\n" ); in CG_DefragmentMemory()
H A Dcg_marks.c73 CG_Error( "CG_FreeLocalEntity: not active" ); in CG_FreeMarkPoly()
153 CG_Error( "CG_ImpactMark called with <= 0 radius" ); in CG_ImpactMark()
H A Dcg_main.c92 CG_Error( "vmMain: unknown command %i", command ); in vmMain()
546 void QDECL CG_Error( const char *msg, ... ) in CG_Error() function
567 CG_Error( "%s", text ); in Com_Error()
971 CG_Error( "CG_ConfigString: bad index: %i", index ); in CG_ConfigString()
1766 CG_Error( "Client/Server game mismatch: %s/%s", GAME_VERSION, s ); in CG_Init()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_snapshot.c134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_snapshot.c134 CG_Error( "CG_TransitionSnapshot: NULL cg.snap" ); in CG_TransitionSnapshot()
137 CG_Error( "CG_TransitionSnapshot: NULL cg.nextSnap" ); in CG_TransitionSnapshot()
336 CG_Error( "CG_ProcessSnapshots: n < cg.latestSnapshotNum" ); in CG_ProcessSnapshots()
377 CG_Error( "CG_ProcessSnapshots: Server time went backwards" ); in CG_ProcessSnapshots()
392 CG_Error( "CG_ProcessSnapshots: cg.snap == NULL" ); in CG_ProcessSnapshots()
399 CG_Error( "CG_ProcessSnapshots: cg.nextSnap->serverTime <= cg.time" ); in CG_ProcessSnapshots()

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