Home
last modified time | relevance | path

Searched refs:CG_ProcessSnapshots (Results 1 – 25 of 30) sorted by relevance

12

/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_snapshot.cpp336 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_local.h873 void CG_ProcessSnapshots( void );
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_snapshot.cpp340 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_local.h863 void CG_ProcessSnapshots( void );
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_snapshot.c327 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_view.c785 CG_ProcessSnapshots(); in CG_DrawActiveFrame()
H A Dcg_local.h1423 void CG_ProcessSnapshots( void );
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_snapshot.c327 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_view.c785 CG_ProcessSnapshots(); in CG_DrawActiveFrame()
H A Dcg_local.h1423 void CG_ProcessSnapshots( void );
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_snapshot.c330 void CG_ProcessSnapshots( void ) in CG_ProcessSnapshots() function
H A Dcg_view.c1244 CG_ProcessSnapshots( ); in CG_DrawActiveFrame()
H A Dcg_local.h1722 void CG_ProcessSnapshots( void );
/dports/games/evq3/evq3/code/cgame/
H A Dcg_snapshot.c327 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_view.c785 CG_ProcessSnapshots(); in CG_DrawActiveFrame()
H A Dcg_local.h1423 void CG_ProcessSnapshots( void );
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_snapshot.c327 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_view.c785 CG_ProcessSnapshots(); in CG_DrawActiveFrame()
H A Dcg_local.h1423 void CG_ProcessSnapshots( void );
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_snapshot.c423 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_view.c1600 CG_ProcessSnapshots(); in CG_DrawActiveFrame()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_snapshot.c366 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_local.h1933 void CG_ProcessSnapshots( void );
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_snapshot.c446 void CG_ProcessSnapshots( void ) { in CG_ProcessSnapshots() function
H A Dcg_view.c1496 CG_ProcessSnapshots(); in CG_DrawActiveFrame()

12