Home
last modified time | relevance | path

Searched refs:CG_RegisterItemSounds (Results 1 – 18 of 18) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_servercmds.cpp133 CG_RegisterItemSounds( i ); in CG_ConfigStringModified()
H A Dcg_local.h826 void CG_RegisterItemSounds( int itemNum );
H A Dcg_main.cpp606 void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
820 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_servercmds.cpp186 CG_RegisterItemSounds( i ); in CG_ConfigStringModified()
H A Dcg_local.h812 void CG_RegisterItemSounds( int itemNum );
H A Dcg_main.cpp574 void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
740 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_client.cpp1469 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
1472 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
1480 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
1483 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
1486 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
H A DNPC_stats.cpp681 CG_RegisterItemSounds( (item-bg_itemlist) ); in NPC_PrecacheWeapons()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_vehicles.cpp474 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
477 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
485 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
488 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
491 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
H A DNPC_stats.cpp1376 CG_RegisterItemSounds( (item-bg_itemlist) ); in NPC_PrecacheWeapons()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c482 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
706 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c482 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
706 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c482 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
706 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c482 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
706 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c721 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
887 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c693 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
952 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_main.c426 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function
911 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_stats.c562 CG_RegisterItemSounds( (item-bg_itemlist) ); in NPC_PrecacheWeapons()