Searched refs:CG_RegisterItemSounds (Results 1 – 18 of 18) sorted by relevance
133 CG_RegisterItemSounds( i ); in CG_ConfigStringModified()
826 void CG_RegisterItemSounds( int itemNum );
606 void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function820 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
186 CG_RegisterItemSounds( i ); in CG_ConfigStringModified()
812 void CG_RegisterItemSounds( int itemNum );
574 void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function740 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
1469 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()1472 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()1480 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()1483 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()1486 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
681 CG_RegisterItemSounds( (item-bg_itemlist) ); in NPC_PrecacheWeapons()
474 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()477 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()485 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()488 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()491 CG_RegisterItemSounds( (item-bg_itemlist) ); in G_DriveATST()
1376 CG_RegisterItemSounds( (item-bg_itemlist) ); in NPC_PrecacheWeapons()
482 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function706 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
721 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function887 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
693 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function952 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
426 static void CG_RegisterItemSounds( int itemNum ) { in CG_RegisterItemSounds() function911 CG_RegisterItemSounds( i ); in CG_RegisterSounds()
562 CG_RegisterItemSounds( (item-bg_itemlist) ); in NPC_PrecacheWeapons()