/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_public.h | 110 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 223 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop ); in trap_S_StartBackgroundTrack()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_public.h | 110 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 223 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop ); in trap_S_StartBackgroundTrack()
|
/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_public.h | 110 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 223 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop ); in trap_S_StartBackgroundTrack()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_public.h | 110 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 223 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop ); in trap_S_StartBackgroundTrack()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_public.h | 114 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.cpp | 212 Q_syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop, bForceStart ); in cgi_S_StartBackgroundTrack()
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/cgame/ |
H A D | cg_public.h | 110 CG_S_STARTBACKGROUNDTRACK, enumerator
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/cgame/ |
H A D | cg_public.h | 110 CG_S_STARTBACKGROUNDTRACK, enumerator
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_public.h | 112 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 295 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop ); in trap_S_StartBackgroundTrack()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_public.h | 125 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 235 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop ); in trap_S_StartBackgroundTrack()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_public.h | 125 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.c | 242 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop, fadeupTime ); in trap_S_StartBackgroundTrack()
|
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_public.h | 121 CG_S_STARTBACKGROUNDTRACK, enumerator
|
H A D | cg_syscalls.cpp | 235 Q_syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop, bForceStart ); in cgi_S_StartBackgroundTrack()
|
/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_cgame.cpp | 550 return CG_S_STARTBACKGROUNDTRACK; in CL_ConvertJK2SysCall() 951 case CG_S_STARTBACKGROUNDTRACK: in CL_CgameSystemCalls()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_cgame.c | 549 case CG_S_STARTBACKGROUNDTRACK: in CL_CgameSystemCalls()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_cgame.c | 533 case CG_S_STARTBACKGROUNDTRACK: in CL_CgameSystemCalls()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_cgame.c | 533 case CG_S_STARTBACKGROUNDTRACK: in CL_CgameSystemCalls()
|
/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_cgame.c | 533 case CG_S_STARTBACKGROUNDTRACK: in CL_CgameSystemCalls()
|