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Searched refs:CG_UpdateCvars (Results 1 – 25 of 33) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_cvar.c91 void CG_UpdateCvars( void ) { in CG_UpdateCvars() function
H A Dcg_local.h1660 void CG_UpdateCvars( void );
1670 void CG_UpdateCvars( void );
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_main.c154 void CG_UpdateCvars (void) in CG_UpdateCvars() function
598 CG_UpdateCvars (); in CG_Init()
H A Dcg_local.h482 void CG_UpdateCvars (void);
H A Dcg_view.c475 CG_UpdateCvars (); in V_RenderView()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_view.c768 CG_UpdateCvars(); in CG_DrawActiveFrame()
H A Dcg_local.h1197 void CG_UpdateCvars( void );
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_view.c768 CG_UpdateCvars(); in CG_DrawActiveFrame()
H A Dcg_local.h1197 void CG_UpdateCvars( void );
H A Dcg_main.c372 void CG_UpdateCvars( void ) { in CG_UpdateCvars() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_view.c768 CG_UpdateCvars(); in CG_DrawActiveFrame()
H A Dcg_local.h1197 void CG_UpdateCvars( void );
/dports/games/evq3/evq3/code/cgame/
H A Dcg_view.c768 CG_UpdateCvars(); in CG_DrawActiveFrame()
H A Dcg_local.h1197 void CG_UpdateCvars( void );
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_local.h654 void CG_UpdateCvars( void );
H A Dcg_view.cpp1825 CG_UpdateCvars(); in CG_DrawActiveFrame()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_local.h670 void CG_UpdateCvars( void );
H A Dcg_view.cpp1997 CG_UpdateCvars(); in CG_DrawActiveFrame()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_view.c1226 CG_UpdateCvars( ); in CG_DrawActiveFrame()
H A Dcg_main.c445 void CG_UpdateCvars( void ) in CG_UpdateCvars() function
H A Dcg_local.h1514 void CG_UpdateCvars( void );
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_view.c1574 CG_UpdateCvars(); in CG_DrawActiveFrame()
H A Dcg_local.h1789 void CG_UpdateCvars( void );
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_view.c1461 CG_UpdateCvars(); in CG_DrawActiveFrame()
H A Dcg_local.h1797 void CG_UpdateCvars( void );

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