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Searched refs:CGameClient (Results 1 – 25 of 34) sorted by relevance

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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/addons/
H A DGameClient.cpp80 CGameClient::CGameClient(const ADDON::AddonInfoPtr& addonInfo) in CGameClient() function in CGameClient
107 CGameClient::~CGameClient(void) in ~CGameClient()
185 void CGameClient::Unload() in Unload()
313 bool CGameClient::LoadGameInfo() in LoadGameInfo()
436 void CGameClient::Reset() in Reset()
453 void CGameClient::CloseFile() in CloseFile()
482 void CGameClient::RunFrame() in RunFrame()
601 CGameClient* gameClient = static_cast<CGameClient*>(kodiInstance); in cb_open_stream()
654 CGameClient* gameClient = static_cast<CGameClient*>(kodiInstance); in cb_close_stream()
667 CGameClient* gameClient = static_cast<CGameClient*>(kodiInstance); in cb_hw_get_proc_address()
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H A DGameClientSubsystem.h20 class CGameClient; variable
38 CGameClientSubsystem(CGameClient& gameClient,
54 static GameClientSubsystems CreateSubsystems(CGameClient& gameClient,
72 CGameClient& m_gameClient;
H A DGameClientInGameSaves.h21 class CGameClient; variable
44 CGameClientInGameSaves(CGameClient* addon, const AddonInstance_Game* dllStruct);
62 const CGameClient* const m_gameClient;
H A DGameClientProperties.h25 class CGameClient; variable
36 CGameClientProperties(const CGameClient& parent, AddonProps_Game& props);
75 const CGameClient& m_parent;
H A DGameClientSubsystem.cpp20 CGameClientSubsystem::CGameClientSubsystem(CGameClient& gameClient, in CGameClientSubsystem()
29 GameClientSubsystems CGameClientSubsystem::CreateSubsystems(CGameClient& gameClient, in CreateSubsystems()
H A DGameClient.h93 class CGameClient : public ADDON::CAddonDll, private CGameClientStruct
96 explicit CGameClient(const ADDON::AddonInfoPtr& addonInfo);
98 ~CGameClient() override;
H A DGameClientProperties.cpp33 CGameClientProperties::CGameClientProperties(const CGameClient& parent, AddonProps_Game& props) in CGameClientProperties()
91 AddProxyDll(std::static_pointer_cast<CGameClient>(addon)); in GetProxyDllPaths()
H A DGameClientInGameSaves.cpp29 CGameClientInGameSaves::CGameClientInGameSaves(CGameClient* addon, in CGameClientInGameSaves()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/addons/input/
H A DGameClientHardware.h17 class CGameClient; variable
31 explicit CGameClientHardware(CGameClient& gameClient);
40 CGameClient& m_gameClient;
H A DGameClientMouse.h22 class CGameClient; variable
40 CGameClientMouse(CGameClient& gameClient,
57 CGameClient& m_gameClient;
H A DGameClientKeyboard.h22 class CGameClient; variable
40 CGameClientKeyboard(CGameClient& gameClient,
59 CGameClient& m_gameClient;
H A DGameClientJoystick.h25 class CGameClient; variable
44 CGameClientJoystick(CGameClient& addon,
78 CGameClient& m_gameClient;
H A DGameClientInput.h33 class CGameClient; variable
45 CGameClientInput(CGameClient& gameClient,
106 static ControllerVector GetControllers(const CGameClient& gameClient);
H A DGameClientHardware.cpp17 CGameClientHardware::CGameClientHardware(CGameClient& gameClient) : m_gameClient(gameClient) in CGameClientHardware()
H A DGameClientKeyboard.cpp25 CGameClientKeyboard::CGameClientKeyboard(CGameClient& gameClient, in CGameClientKeyboard()
H A DGameClientMouse.cpp21 CGameClientMouse::CGameClientMouse(CGameClient& gameClient, in CGameClientMouse()
H A DGameClientInput.cpp36 CGameClientInput::CGameClientInput(CGameClient& gameClient, in CGameClientInput()
684 ControllerVector CGameClientInput::GetControllers(const CGameClient& gameClient) in GetControllers()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/
H A DGameUtils.cpp145 GameClientPtr gameClient = std::static_pointer_cast<CGameClient>(addon); in GetGameClients()
186 GameClientPtr gc(std::static_pointer_cast<CGameClient>(gameClient)); in HasGameExtension()
197 GameClientPtr gc(std::static_pointer_cast<CGameClient>(gameClient)); in HasGameExtension()
217 GameClientPtr gc(std::static_pointer_cast<CGameClient>(gameClient)); in GetGameExtensions()
227 GameClientPtr gc(std::static_pointer_cast<CGameClient>(gameClient)); in GetGameExtensions()
243 return std::static_pointer_cast<GAME::CGameClient>(addon)->SupportsStandalone(); in IsStandaloneGame()
H A DGameTypes.h19 class CGameClient; variable
20 using GameClientPtr = std::shared_ptr<CGameClient>;
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/addons/streams/
H A DGameClientStreams.h26 class CGameClient; variable
32 CGameClientStreams(CGameClient& gameClient);
45 CGameClient& m_gameClient;
H A DGameClientStreams.cpp26 CGameClientStreams::CGameClientStreams(CGameClient& gameClient) : m_gameClient(gameClient) in CGameClientStreams()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/playback/
H A DReversiblePlayback.h24 class CGameClient; variable
35 CReversiblePlayback(GAME::CGameClient* gameClient, double fps, size_t serializeSize);
69 GAME::CGameClient* const m_gameClient;
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/
H A DRetroPlayerAutoSave.h19 class CGameClient; variable
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/ports/
H A DInputSink.h17 class CGameClient; variable
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/
H A DAddonBuilder.cpp74 return std::make_shared<GAME::CGameClient>(info); in Generate()

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