Searched refs:CGameMenuItemYesNoQuit (Results 1 – 3 of 3) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | gamemenu.h | 385 class CGameMenuItemYesNoQuit : public CGameMenuItem 390 CGameMenuItemYesNoQuit(); 391 CGameMenuItemYesNoQuit(const char *, int, int, int, int, int, int);
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H A D | gamemenu.cpp | 2652 CGameMenuItemYesNoQuit::CGameMenuItemYesNoQuit() in CGameMenuItemYesNoQuit() function in CGameMenuItemYesNoQuit 2658 CGameMenuItemYesNoQuit::CGameMenuItemYesNoQuit(const char *a1, int a2, int a3, int a4, int a5, int … in CGameMenuItemYesNoQuit() function in CGameMenuItemYesNoQuit 2669 void CGameMenuItemYesNoQuit::Draw(void) in Draw() 2709 bool CGameMenuItemYesNoQuit::Event(CGameMenuEvent &event) in Event()
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H A D | menu.cpp | 338 CGameMenuItemYesNoQuit itemQuitYesNo("[Y/N]", 0, 20, 110, 280, 1, 0); 342 CGameMenuItemYesNoQuit itemRestartYesNo("[Y/N]", 0, 20, 110, 280, 1, 1);
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