Searched refs:CGameMenuItemZEdit (Results 1 – 3 of 3) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | gamemenu.h | 284 class CGameMenuItemZEdit : public CGameMenuItem 290 void(*at2c)(CGameMenuItemZEdit *, CGameMenuEvent *); 294 CGameMenuItemZEdit(); 295 …CGameMenuItemZEdit(const char *, int, int, int, int, char *, int, char, void(*)(CGameMenuItemZEdit…
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H A D | gamemenu.cpp | 1748 CGameMenuItemZEdit::CGameMenuItemZEdit() in CGameMenuItemZEdit() function in CGameMenuItemZEdit 1763 CGameMenuItemZEdit::CGameMenuItemZEdit(const char *a1, int a2, int a3, int a4, int a5, char *a6, in… in CGameMenuItemZEdit() function in CGameMenuItemZEdit 1779 void CGameMenuItemZEdit::AddChar(char ch) in AddChar() 1789 void CGameMenuItemZEdit::BackChar(void) in BackChar() 1796 void CGameMenuItemZEdit::Draw(void) in Draw() 1862 bool CGameMenuItemZEdit::Event(CGameMenuEvent &event) in Event()
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H A D | menu.cpp | 650 void UpdatePlayerName(CGameMenuItemZEdit *pItem, CGameMenuEvent *pEvent); 653 CGameMenuItemZEdit itemOptionsPlayerName("PLAYER NAME:", 3, 66, 60, 180, szPlayerName, MAXPLAYERNAM… 703 CGameMenuItemZEdit itemNetworkHostPort("NETWORK PORT:", 3, 66, 80, 180, zNetPortBuffer, 6, 0, NULL,… 707 CGameMenuItemZEdit itemNetworkJoinAddress("NETWORK ADDRESS:", 3, 66, 70, 180, zNetAddressBuffer, 16… 708 CGameMenuItemZEdit itemNetworkJoinPort("NETWORK PORT:", 3, 66, 80, 180, zNetPortBuffer, 6, 0, NULL,… 1981 void UpdatePlayerName(CGameMenuItemZEdit *pItem, CGameMenuEvent *pEvent) in UpdatePlayerName()
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