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Searched refs:CHANGELEVEL_KEEPFACING (Results 1 – 4 of 4) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_level.h510 CHANGELEVEL_KEEPFACING = 1, enumerator
H A Dg_level.cpp682 G_ChangeLevel(G_GetExitMap(), position, keepFacing ? CHANGELEVEL_KEEPFACING : 0); in G_ExitLevel()
1228 if (!(changeflags & CHANGELEVEL_KEEPFACING)) in G_FinishTravel()
H A Dp_lnspec.cpp873 G_ChangeLevel(info->MapName, arg1, arg2 ? CHANGELEVEL_KEEPFACING : 0); in FUNC()
/dports/games/vavoom/vavoom-1.33/utils/editing/acs/
H A Dvdefs.acs671 #define CHANGELEVEL_KEEPFACING 1