Searched refs:CHANGELEVEL_PRERAISEWEAPON (Results 1 – 2 of 2) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ | ||
H A D | g_level.h | 516 CHANGELEVEL_PRERAISEWEAPON = 64, enumerator |
H A D | g_level.cpp | 964 if (changeflags & CHANGELEVEL_PRERAISEWEAPON) in G_DoLoadLevel() |