Searched refs:CHANGELEVEL_RESETINVENTORY (Results 1 – 5 of 5) sorted by relevance
95 int flags = CHANGELEVEL_RESETINVENTORY|CHANGELEVEL_RESETHEALTH; in FS_MapCmd()119 flags &= ~(CHANGELEVEL_RESETINVENTORY|CHANGELEVEL_RESETHEALTH); in FS_MapCmd()
511 CHANGELEVEL_RESETINVENTORY = 2, enumerator
598 flags |= CHANGELEVEL_RESETINVENTORY; in G_ChangeLevel()
1328 if ((flags & CHANGELEVEL_RESETINVENTORY) && p->playerstate != PST_DEAD) in G_PlayerFinishLevel()
672 #define CHANGELEVEL_RESETINVENTORY 2