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Searched refs:CHANGE_NUMBER (Results 1 – 5 of 5) sorted by relevance

/dports/games/keeperrl/keeperrl-alpha23/
H A Ditem_action.h16 CHANGE_NUMBER, enumerator
H A Dplayer_control.cpp848 c.actions = LIST(ItemAction::REMOVE, ItemAction::CHANGE_NUMBER); in getWorkshopItem()
1693 case ItemAction::CHANGE_NUMBER: { in processInput()
H A Dgui_builder.cpp957 case ItemAction::CHANGE_NUMBER: return "change number"; in getActionText()
1558 WorkshopQueuedActionInfo{i, ItemAction::CHANGE_NUMBER}}))), 35); in drawWorkshopsOverlay()
/dports/x11-toolkits/gtksourceview4/gtksourceview-4.8.1/gtksourceview/
H A Dgtksourceview.c163 CHANGE_NUMBER, enumerator
897 signals[CHANGE_NUMBER] = in gtk_source_view_class_init()
907 g_signal_set_va_marshaller (signals[CHANGE_NUMBER], in gtk_source_view_class_init()
/dports/x11-toolkits/gtksourceview3/gtksourceview-3.24.11/gtksourceview/
H A Dgtksourceview.c139 CHANGE_NUMBER, enumerator
877 signals[CHANGE_NUMBER] = in gtk_source_view_class_init()