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Searched refs:CHECKDIAG (Results 1 – 2 of 2) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_state.cpp143 #define CHECKDIAG(x,y,dir) \ macro
165 CHECKDIAG(ob->tilex+1,ob->tiley-1,MapTrigger::South); in TryWalk()
166 CHECKDIAG(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk()
167 CHECKDIAG(ob->tilex,ob->tiley-1,MapTrigger::South); in TryWalk()
178 CHECKDIAG(ob->tilex+1,ob->tiley+1,MapTrigger::North); in TryWalk()
179 CHECKDIAG(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk()
180 CHECKDIAG(ob->tilex,ob->tiley+1,MapTrigger::North); in TryWalk()
192 CHECKDIAG(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk()
193 CHECKDIAG(ob->tilex,ob->tiley+1,MapTrigger::North); in TryWalk()
205 CHECKDIAG(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk()
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/dports/games/bstone/bstone-1.1.9/src/
H A D3d_state.cpp171 static bool CHECKDIAG( in CHECKDIAG() function
275 if (!::CHECKDIAG(ob->tilex + 1, ob->tiley - 1)) { in TryWalk()
278 if (!::CHECKDIAG(ob->tilex + 1, ob->tiley)) { in TryWalk()
281 if (!::CHECKDIAG(ob->tilex, ob->tiley - 1)) { in TryWalk()
314 if (!::CHECKDIAG(ob->tilex + 1, ob->tiley + 1)) { in TryWalk()
317 if (!::CHECKDIAG(ob->tilex + 1, ob->tiley)) { in TryWalk()
320 if (!::CHECKDIAG(ob->tilex, ob->tiley + 1)) { in TryWalk()
352 if (!::CHECKDIAG(ob->tilex - 1, ob->tiley)) { in TryWalk()
355 if (!::CHECKDIAG(ob->tilex, ob->tiley + 1)) { in TryWalk()
391 if (!::CHECKDIAG(ob->tilex - 1, ob->tiley)) { in TryWalk()
[all …]