Home
last modified time | relevance | path

Searched refs:CHUNK_OBJMESH (Results 1 – 21 of 21) sorted by relevance

/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/
H A Dssg3ds.h37 static const int CHUNK_OBJMESH = 0x3D3D; variable
H A DssgSave3ds.cxx491 _ssgSave3dsChunk *main_chunk = new _ssgSave3dsChunk( CHUNK_OBJMESH ); in ssgSave3ds()
H A DssgLoad3ds.cxx211 { { CHUNK_OBJMESH, ObjMeshChunks , NULL },
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A D3DSHelper.h137 CHUNK_OBJMESH = 0x3D3D, enumerator
H A D3DSLoader.cpp270 case Discreet3DS::CHUNK_OBJMESH: in ParseEditorChunk()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A D3DSHelper.h144 CHUNK_OBJMESH = 0x3D3D, enumerator
H A D3DSExporter.cpp194 ChunkWriter chunk(writer, Discreet3DS::CHUNK_OBJMESH); in Discreet3DSExporter()
H A D3DSLoader.cpp301 case Discreet3DS::CHUNK_OBJMESH: in ParseEditorChunk()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A D3DSHelper.h143 CHUNK_OBJMESH = 0x3D3D, enumerator
H A D3DSExporter.cpp194 ChunkWriter chunk(writer, Discreet3DS::CHUNK_OBJMESH); in Discreet3DSExporter()
H A D3DSLoader.cpp302 case Discreet3DS::CHUNK_OBJMESH: in ParseEditorChunk()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A D3DSHelper.h148 CHUNK_OBJMESH = 0x3D3D, enumerator
H A D3DSExporter.cpp196 ChunkWriter chunk(writer, Discreet3DS::CHUNK_OBJMESH); in Discreet3DSExporter()
H A D3DSLoader.cpp303 case Discreet3DS::CHUNK_OBJMESH: in ParseEditorChunk()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/3DS/
H A D3DSHelper.h149 CHUNK_OBJMESH = 0x3D3D, enumerator
H A D3DSExporter.cpp199 ChunkWriter chunk(writer, Discreet3DS::CHUNK_OBJMESH); in Discreet3DSExporter()
H A D3DSLoader.cpp305 case Discreet3DS::CHUNK_OBJMESH: in ParseEditorChunk()
/dports/science/cgnslib/CGNS-4.1.2/src/cgnstools/tkogl/
H A Dload3ds.c36 CHUNK_OBJMESH = 0x3D3D, enumerator
114 {CHUNK_OBJMESH, "object-mesh", NULL},
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/3DS/
H A D3DSHelper.h135 CHUNK_OBJMESH = 0x3D3D, enumerator
H A D3DSExporter.cpp195 ChunkWriter curChunk(writer, Discreet3DS::CHUNK_OBJMESH); in Discreet3DSExporter()
H A D3DSLoader.cpp292 case Discreet3DS::CHUNK_OBJMESH: in ParseEditorChunk()