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Searched refs:CH_ARRAY (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/docs/
H A Dsavegame_format.md73 - `1` - `CH_ARRAY` - This chunk is a list of items.
97 ### CH_ARRAY / CH_SPARSE_ARRAY
101 `[0..G1]` - A `CH_ARRAY` / `CH_SPARSE_ARRAY` starts with a `gamma`, indicating the size of the next…
114 `[]` - For `CH_ARRAY` there is an implicit index.
128 Both `CH_TABLE` and `CH_SPARSE_TABLE` are very similar to `CH_ARRAY` / `CH_SPARSE_ARRAY` respective…
171 To read this, see `CH_ARRAY` / `CH_SPARSE_ARRAY` for details.
/dports/games/openttd/openttd-12.1/src/saveload/
H A Dsaveload.cpp698 case CH_ARRAY: index = _sl.array_index++; break; in SlIterateArray()
745 case CH_ARRAY: in SlSetLength()
2123 case CH_ARRAY: in LoadCheck()
2157 case CH_ARRAY: in SlLoadChunk()
2207 case CH_ARRAY: in SlLoadCheckChunk()
2254 case CH_ARRAY: in SlSaveChunk()
H A Dsaveload.h398 CH_ARRAY = 1, enumerator