Searched refs:CIRCUIT_OFF (Results 1 – 6 of 6) sorted by relevance
41 if (behavior == actCircuit && circuit_status != CIRCUIT_OFF) in circuitPowerOff()43 circuit_status = CIRCUIT_OFF; //Off. in circuitPowerOff()145 circuit_status = CIRCUIT_OFF; //Power off. in mechanismPowerOff()791 else if ( circuit_status == CIRCUIT_OFF ) in actSoundSource()896 else if ( circuit_status == CIRCUIT_OFF && signalTimerLatchInput == 0 ) in actSignalTimer()
154 if ( circuit_status < CIRCUIT_OFF ) in actPedestalBase()159 circuit_status = CIRCUIT_OFF; in actPedestalBase()171 if ( circuit_status == CIRCUIT_OFF && !pedestalInvertedPower ) in actPedestalBase()
371 if ( !lightSourceAlwaysOn && (circuit_status == CIRCUIT_OFF && !lightSourceInvertPower) in actLightSource()407 || (circuit_status == CIRCUIT_OFF && lightSourceInvertPower == 1) ) in actLightSource()
69 if ( circuit_status == CIRCUIT_OFF ) in actGate()
293 entity->circuit_status = CIRCUIT_OFF; //It's a depowered powerable. in powerCrystalCreateElectricityNodes()
110 static const int CIRCUIT_OFF = 1; member in Entity