/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsScissorTests.hpp | 68 CLEAR_DEPTH, enumerator
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/dports/misc/usd/USD-21.11/pxr/usdImaging/usdAppUtils/ |
H A D | frameRecorder.cpp | 284 const GLfloat CLEAR_DEPTH[1] = { 1.0f }; in Record() local 289 glClearBufferfv(GL_DEPTH, 0, CLEAR_DEPTH); in Record()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/ |
H A D | COLLADASWRenderState.h | 91 CLEAR_DEPTH, /**< { float clearDepthValue = 1.0f } */ enumerator
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H A D | COLLADASWRenderStateStatic.h | 176 RenderState::CLEAR_DEPTH, //ClearDepth
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/ |
H A D | COLLADAFWRenderState.h | 91 CLEAR_DEPTH, /**< { float clearDepthValue = 1.0f } */ enumerator
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H A D | COLLADAFWRenderStateStatic.h | 176 RenderState::CLEAR_DEPTH, //ClearDepth
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H A D | COLLADAFWTypes.h | 278 CLEAR_DEPTH = 208, enumerator
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fScissorTests.cpp | 111 …(createFramebufferClearTest(tc, rc, "clear_depth_buffer", "Depth buffer clear", CLEAR_DEPTH)); in init()
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H A D | es3fRandomFragmentOpTests.cpp | 70 static const float CLEAR_DEPTH = 1.0f; variable 309 const float clearDepth = CLEAR_DEPTH; in iterate()
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/dports/x11-toolkits/gtkglextmm/gtkglextmm-1.2.0/examples/ |
H A D | logo.h | 183 static const float CLEAR_DEPTH; variable
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H A D | shapes.h | 198 static const float CLEAR_DEPTH; variable
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H A D | logo.cc | 487 const float Scene::CLEAR_DEPTH = 1.0; member in Logo::Scene 574 glClearDepth(CLEAR_DEPTH); in on_realize()
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H A D | shapes.cc | 528 const float Scene::CLEAR_DEPTH = 1.0; member in Shapes::Scene 620 glClearDepth(CLEAR_DEPTH); in on_realize()
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/dports/games/taisei/taisei-1.3.2/src/renderer/gl33/ |
H A D | framebuffer.c | 144 if(flags & CLEAR_DEPTH) { in gl33_framebuffer_clear()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/ |
H A D | GraphicsDefs.pkg | 239 static const unsigned CLEAR_DEPTH;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/egl/ |
H A D | teglRenderTests.cpp | 76 static const float CLEAR_DEPTH = 1.0f; variable 449 …rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height)… in renderReference() 788 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); in executeForContexts() 1023 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); in executeForContexts()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 70 static const float CLEAR_DEPTH = 1.0f; variable 309 const float clearDepth = CLEAR_DEPTH; in iterate()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | GraphicsDefs.h | 439 static const unsigned CLEAR_DEPTH = 0x2; variable
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/src/ |
H A D | COLLADAFWRenderState.cpp | 149 case CLEAR_DEPTH: return Constants::FX_STATE_CLEAR_DEPTH; in getColladaRenderStateName()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/src/ |
H A D | COLLADASWRenderState.cpp | 145 case CLEAR_DEPTH: return CSWC::CSW_FX_STATE_CLEAR_DEPTH; in getColladaRenderStateName()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDEffectPassState.cpp | 285 case FUDaePassState::CLEAR_DEPTH: in SetDefaultValue()
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/dports/misc/rump/buildrump.sh-b914579/src/sys/external/bsd/drm/dist/shared-core/ |
H A D | radeon_state.c | 1238 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1242 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1246 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1315 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1320 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1325 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear()
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H A D | radeon_drm.h | 573 #define CLEAR_DEPTH 4 macro
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/dports/misc/rump/buildrump.sh-b914579/src/sys/external/bsd/drm2/dist/drm/radeon/ |
H A D | radeon_state.c | 1265 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1269 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1273 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1342 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1347 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear() 1352 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); in radeon_cp_dispatch_clear()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FUtils/ |
H A D | FUDaeEnum.cpp | 762 else if (IsEquivalent(value, DAE_FX_STATE_CLEAR_DEPTH)) return CLEAR_DEPTH; in FromString() 877 case CLEAR_DEPTH: return DAE_FX_STATE_CLEAR_DEPTH; in ToString()
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