Home
last modified time | relevance | path

Searched refs:CLOCK_HEIGHT (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DGame_Clock.cc65 #define CLOCK_HEIGHT 13 macro
282 RestoreExternBackgroundRect(x, y, CLOCK_WIDTH, CLOCK_HEIGHT); in RenderClock()
285 FindFontCenterCoordinates(x, y, CLOCK_WIDTH, CLOCK_HEIGHT, str, CLOCK_FONT, &x, &y); in RenderClock()
797 CLOCK_X, CLOCK_Y, CLOCK_X + CLOCK_WIDTH, CLOCK_Y + CLOCK_HEIGHT, in CreateMouseRegionForPauseOfClock()
/dports/x11-clocks/dclock/dclock/
H A DDclock.c38 #define CLOCK_HEIGHT 80 macro
55 static Dimension winheight = CLOCK_HEIGHT;
617 y_ratio = (float)winheight / CLOCK_HEIGHT;