Searched refs:CLOCK_HEIGHT (Results 1 – 2 of 2) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Game_Clock.cc | 65 #define CLOCK_HEIGHT 13 macro 282 RestoreExternBackgroundRect(x, y, CLOCK_WIDTH, CLOCK_HEIGHT); in RenderClock() 285 FindFontCenterCoordinates(x, y, CLOCK_WIDTH, CLOCK_HEIGHT, str, CLOCK_FONT, &x, &y); in RenderClock() 797 CLOCK_X, CLOCK_Y, CLOCK_X + CLOCK_WIDTH, CLOCK_Y + CLOCK_HEIGHT, in CreateMouseRegionForPauseOfClock()
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/dports/x11-clocks/dclock/dclock/ |
H A D | Dclock.c | 38 #define CLOCK_HEIGHT 80 macro 55 static Dimension winheight = CLOCK_HEIGHT; 617 y_ratio = (float)winheight / CLOCK_HEIGHT;
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