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Searched refs:CLUSTER_LOOKUPENTERTEXT (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_level.h480 #define CLUSTER_LOOKUPENTERTEXT 0x00000020 // Enter text is the name of a language string macro
H A Dg_mapinfo.cpp704 clusterinfo->flags |= CLUSTER_LOOKUPENTERTEXT; in ParseCluster()
H A Dg_level.cpp1095 nextcluster->flags & CLUSTER_LOOKUPENTERTEXT, in G_WorldDone()