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Searched refs:CL_DumpMoveMark_f (Results 1 – 1 of 1) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_actor.cpp2236 static void CL_DumpMoveMark_f (void) in CL_DumpMoveMark_f() function
2590 …Cmd_AddCommand("debug_movemark", CL_DumpMoveMark_f, "Trigger Step::isPossible in every direction a… in ACTOR_InitStartup()