Home
last modified time | relevance | path

Searched refs:CL_SetStati (Results 1 – 1 of 1) sorted by relevance

/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dcl_parse.c1369 #define CL_SetStati(stat, val) cl.statsf[stat] = (cl.stats[stat] = val) macro
1370 #define CL_SetHudStat(stat, val) if (cl.stats[stat] != val)Sbar_Changed(); CL_SetStati(stat,val)
1396 CL_SetStati(STAT_VIEWHEIGHT, MSG_ReadChar ()); in CL_ParseClientdata()
1398 CL_SetStati(STAT_VIEWHEIGHT, DEFAULT_VIEWHEIGHT); in CL_ParseClientdata()
1401 CL_SetStati(STAT_IDEALPITCH, MSG_ReadChar ()); in CL_ParseClientdata()
1403 CL_SetStati(STAT_IDEALPITCH, 0); in CL_ParseClientdata()
1430 CL_SetStati(STAT_ITEMS, MSG_ReadLong ()); in CL_ParseClientdata()