/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | vmachine.h | 81 void CL_ShutdownCGame( void );
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H A D | cl_main.cpp | 148 CL_ShutdownCGame(); in CL_FlushMemory() 216 CL_ShutdownCGame(); in CL_ClearState() 380 CL_ShutdownCGame(); in CL_Vid_Restart_f()
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H A D | client.h | 405 void CL_ShutdownCGame( void );
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | z_memman_pc.cpp | 766 void CL_ShutdownCGame( void ); 785 CL_ShutdownCGame(); in Hunk_Clear()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | client.h | 503 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 391 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | client.h | 523 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 389 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | client.h | 586 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 391 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | client.h | 586 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 391 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/evq3/evq3/code/client/ |
H A D | client.h | 580 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 391 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | client.h | 561 void CL_ShutdownCGame( void );
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H A D | cl_cgame.cpp | 494 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | client.h | 594 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 393 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | client.h | 594 void CL_ShutdownCGame( void );
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H A D | cl_cgame.c | 393 void CL_ShutdownCGame( void ) { in CL_ShutdownCGame() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | client.h | 687 void CL_ShutdownCGame( void );
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | client.h | 729 void CL_ShutdownCGame( void );
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | common.c | 1223 void CL_ShutdownCGame( void ); 1237 CL_ShutdownCGame(); in Hunk_Clear()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | common.c | 1597 void CL_ShutdownCGame( void ); 1611 CL_ShutdownCGame();
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | common.c | 1607 void CL_ShutdownCGame( void ); 1621 CL_ShutdownCGame();
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