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Searched refs:CL_TargetingRadius (Results 1 – 1 of 1) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_actor.cpp1679 static void CL_TargetingRadius (const vec3_t center, const float radius) in CL_TargetingRadius() function
1764 CL_TargetingRadius(end, selActor->fd->splrad); in CL_TargetingStraight()
1856 CL_TargetingRadius(at, selActor->fd->splrad); in CL_TargetingGrenade()