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Searched refs:CMP_BINARY (Results 1 – 8 of 8) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/3rdParty/PKWare/
H A Dpkware.h17 #define CMP_BINARY 0 // Binary compression macro
H A Dexplode.cpp313 if(pWork->ctype == CMP_BINARY) in DecodeLit()
503 if(pWork->ctype != CMP_BINARY) in explode()
H A Dimplode.cpp735 case CMP_BINARY: // We will compress data with binary compression type in implode()
/dports/games/wargus/wargus-3.2.0/StormLib/src/pklib/
H A Dexplode.c313 if(pWork->ctype == CMP_BINARY) in DecodeLit()
503 if(pWork->ctype != CMP_BINARY) in explode()
H A Dpklib.h17 #define CMP_BINARY 0 // Binary compression macro
H A Dimplode.c639 case CMP_BINARY: // We will compress data with binary compression type in implode()
/dports/games/devilutionX/devilutionX-1.2.1/3rdParty/StormLib/src/
H A DSCompression.cpp242 unsigned int ctype = CMP_BINARY; // Compression type in Compress_PKLIB()
/dports/games/wargus/wargus-3.2.0/StormLib/src/
H A DSCompression.cpp241 unsigned int ctype = CMP_BINARY; // Compression type in Compress_PKLIB()