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Searched refs:COLLADA_FX_PASSES (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/include/
H A DCOLLADAMayaSyntax.h495 static const char* COLLADA_FX_PASSES = "colladafxPasses"; variable
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/
H A DCOLLADAMayaEffectExporter.cpp213 else if (shader.hasFn(MFn::kPluginHwShaderNode) && shaderNodeTypeName == COLLADA_FX_PASSES) in exportEffect()