Searched refs:COLLADA_FX_PASSES (Results 1 – 2 of 2) sorted by relevance
495 static const char* COLLADA_FX_PASSES = "colladafxPasses"; variable
213 else if (shader.hasFn(MFn::kPluginHwShaderNode) && shaderNodeTypeName == COLLADA_FX_PASSES) in exportEffect()