Searched refs:COLLDIST (Results 1 – 12 of 12) sorted by relevance
161 static const double COLLDIST; /* up to this distance do we consider other cars as dangerous */
23 const double Pathfinder::COLLDIST = 200.0; member in Pathfinder928 int end = (trackSegId + (int) COLLDIST + nPathSeg) % nPathSeg; in collision()1229 if (o[i].dist < COLLDIST/3) { in overtake()1381 const int end = (trackSegId + (int) COLLDIST + nPathSeg) % nPathSeg; in updateOCar()
23 const double Pathfinder::COLLDIST = 150.0; member in Pathfinder532 int end = (trackSegId + (int) (COLLDIST/TRACKRES) + nPathSeg) % nPathSeg; in collision()886 if (o[i].dist < COLLDIST*1.5) { // always? in overtake()1093 const int end = (trackSegId + (int) (COLLDIST/TRACKRES) + nPathSeg) % nPathSeg; in updateOCar()
252 static const double COLLDIST; // up to this distance do we consider other cars as dangerous.