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Searched refs:COLOUR_BLOCK_GOOD (Results 1 – 5 of 5) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dcolours.h52 #define COLOUR_BLOCK_GOOD 'W' macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dmelee1.c936 msg_format(Ind, "\377%cYou block %^s attack.", COLOUR_BLOCK_GOOD, m_name_gen);
984 msg_format(Ind, "\377%cYou block %^s attack.", COLOUR_BLOCK_GOOD, m_name_gen);
H A Dspells1.c8668 if (blind) msg_format(Ind, "\377%cSomething glances off your shield!", COLOUR_BLOCK_GOOD);
8669 else msg_format(Ind, "\377%cYou deflect %s attack!", COLOUR_BLOCK_GOOD, m_name_gen);
8690 if (blind) msg_format(Ind, "\377%cSomething hurls along your shield!", COLOUR_BLOCK_GOOD);
8691 else msg_format(Ind, "\377%cYou cover before %s attack!", COLOUR_BLOCK_GOOD, m_name_gen);
H A Dcmd1.c3226 msg_format(0 - c_ptr->m_idx, "\377%cYou block %s's attack!", COLOUR_BLOCK_GOOD, p_ptr->name);
H A Dcmd2.c5211 … msg_format(0 - c_ptr->m_idx, "\377%cYou block %s's attack!", COLOUR_BLOCK_GOOD, p_ptr->name);