Searched refs:COLOUR_BLOCK_GOOD (Results 1 – 5 of 5) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | colours.h | 52 #define COLOUR_BLOCK_GOOD 'W' macro
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | melee1.c | 936 msg_format(Ind, "\377%cYou block %^s attack.", COLOUR_BLOCK_GOOD, m_name_gen); 984 msg_format(Ind, "\377%cYou block %^s attack.", COLOUR_BLOCK_GOOD, m_name_gen);
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H A D | spells1.c | 8668 if (blind) msg_format(Ind, "\377%cSomething glances off your shield!", COLOUR_BLOCK_GOOD); 8669 else msg_format(Ind, "\377%cYou deflect %s attack!", COLOUR_BLOCK_GOOD, m_name_gen); 8690 if (blind) msg_format(Ind, "\377%cSomething hurls along your shield!", COLOUR_BLOCK_GOOD); 8691 else msg_format(Ind, "\377%cYou cover before %s attack!", COLOUR_BLOCK_GOOD, m_name_gen);
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H A D | cmd1.c | 3226 msg_format(0 - c_ptr->m_idx, "\377%cYou block %s's attack!", COLOUR_BLOCK_GOOD, p_ptr->name);
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H A D | cmd2.c | 5211 … msg_format(0 - c_ptr->m_idx, "\377%cYou block %s's attack!", COLOUR_BLOCK_GOOD, p_ptr->name);
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