Searched refs:COMPUTER_TURN_MESSAGE (Results 1 – 3 of 3) sorted by relevance
160 COMPUTER_TURN_MESSAGE, enumerator
363 AddTopMessage(COMPUTER_TURN_MESSAGE); in BeginTeamTurn()442 if ( gTacticalStatus.ubTopMessageType != COMPUTER_TURN_MESSAGE) in DisplayHiddenTurnbased()446 AddTopMessage(COMPUTER_TURN_MESSAGE); in DisplayHiddenTurnbased()877 AddTopMessage(COMPUTER_TURN_MESSAGE); in EndInterrupt()
1757 case COMPUTER_TURN_MESSAGE: in CreateTopMessage()1826 case COMPUTER_TURN_MESSAGE: in CreateTopMessage()1882 case COMPUTER_TURN_MESSAGE: in HandleTopMessages()2013 gTacticalStatus.ubTopMessageType == COMPUTER_TURN_MESSAGE) in UpdateEnemyUIBar()