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Searched refs:COMP_NUM (Results 1 – 8 of 8) sorted by relevance

/dports/games/ballerburg/ballerburg-1.2.0/src/
H A Dballer1.c50 #define COMP_NUM 7 macro
56 static short ws, wc, t_gew[COMP_NUM][COMP_NUM+4];
67 const char *cn[COMP_NUM] = {
158 for (i = 0; i < COMP_NUM; i++) in tabelle()
160 for (i = 0; i < COMP_NUM; i++) in tabelle()
165 for (i = 0; i < COMP_NUM; i++) in tabelle()
170 if (j == COMP_NUM+3 && !t_gew[i][COMP_NUM]) in tabelle()
425 if (a < COMP_NUM && b < COMP_NUM && a != b) in ende()
436 t_gew[b][COMP_NUM+2]++; in ende()
437 t_gew[a][COMP_NUM+3] = 100 * ++t_gew[a][COMP_NUM+1] in ende()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ddoomstat.h108 COMP_NUM, /* cph - should be last in sequence */ enumerator
H A Dg_game.c2125 if (sizeof(levels)/sizeof(*levels) != COMP_NUM) in G_Compatibility()
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomstat.h113 COMP_NUM, /* cph - should be last in sequence */ enumerator
H A Dg_game.c1971 if (sizeof(levels)/sizeof(*levels) != COMP_NUM) in G_Compatibility()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomstat.h122 COMP_NUM, /* cph - should be last in sequence */ enumerator
H A Dg_game.c2299 if (sizeof(levels)/sizeof(*levels) != COMP_NUM) in G_Compatibility()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dg_game.c321 COMP_NUM, enumerator