Home
last modified time | relevance | path

Searched refs:CONDUCT_KEEPINVENTORY (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dscores.hpp32 static const int CONDUCT_KEEPINVENTORY = 8; // 1 = keep inventory server flag, 0 = not. variable
H A Dscores.cpp392 if ( score->conductGameChallenges[CONDUCT_KEEPINVENTORY] ) in totalScore()
3403 conductGameChallenges[CONDUCT_KEEPINVENTORY] = 0; in setDefaultPlayerConducts()
3435 if ( !conductGameChallenges[CONDUCT_KEEPINVENTORY] ) in updatePlayerConductsInMainLoop()
3441 conductGameChallenges[CONDUCT_KEEPINVENTORY] = 1; in updatePlayerConductsInMainLoop()
H A Dmenu.cpp7804 && !conductGameChallenges[CONDUCT_KEEPINVENTORY] in handleMainMenu()