Searched refs:CONDUCT_KEEPINVENTORY (Results 1 – 3 of 3) sorted by relevance
32 static const int CONDUCT_KEEPINVENTORY = 8; // 1 = keep inventory server flag, 0 = not. variable
392 if ( score->conductGameChallenges[CONDUCT_KEEPINVENTORY] ) in totalScore()3403 conductGameChallenges[CONDUCT_KEEPINVENTORY] = 0; in setDefaultPlayerConducts()3435 if ( !conductGameChallenges[CONDUCT_KEEPINVENTORY] ) in updatePlayerConductsInMainLoop()3441 conductGameChallenges[CONDUCT_KEEPINVENTORY] = 1; in updatePlayerConductsInMainLoop()
7804 && !conductGameChallenges[CONDUCT_KEEPINVENTORY] in handleMainMenu()