/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | config.cpp | 314 static char const* CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 637 Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i)); in CONFIG_MapKey() 850 char const* name = CONFIG_FunctionNumToName(i); in CONFIG_WriteSettings() 941 if (CONFIG_FunctionNumToName(MouseFunctions[i][0])) in CONFIG_WriteSetup() 949 if (CONFIG_FunctionNumToName(MouseFunctions[i][1])) in CONFIG_WriteSetup() 964 if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0])) in CONFIG_WriteSetup() 970 if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1])) in CONFIG_WriteSetup() 985 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0])) in CONFIG_WriteSetup() 991 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1])) in CONFIG_WriteSetup() 1005 if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0])) in CONFIG_WriteSetup() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | config.cpp | 318 static char const * CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 652 Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i)); in CONFIG_MapKey() 865 char const * name = CONFIG_FunctionNumToName(i); in CONFIG_WriteSettings() 951 if (CONFIG_FunctionNumToName(MouseFunctions[i][0])) in CONFIG_WriteSetup() 959 if (CONFIG_FunctionNumToName(MouseFunctions[i][1])) in CONFIG_WriteSetup() 974 if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0])) in CONFIG_WriteSetup() 980 if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1])) in CONFIG_WriteSetup() 995 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0])) in CONFIG_WriteSetup() 1001 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1])) in CONFIG_WriteSetup() 1015 if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0])) in CONFIG_WriteSetup() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | config.cpp | 316 static char const * CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 640 Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i)); in CONFIG_MapKey() 852 char const * name = CONFIG_FunctionNumToName(i); in CONFIG_WriteSettings() 944 if (CONFIG_FunctionNumToName(MouseFunctions[i][0])) in CONFIG_WriteSetup() 952 if (CONFIG_FunctionNumToName(MouseFunctions[i][1])) in CONFIG_WriteSetup() 967 if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0])) in CONFIG_WriteSetup() 973 if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1])) in CONFIG_WriteSetup() 988 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0])) in CONFIG_WriteSetup() 994 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1])) in CONFIG_WriteSetup() 1008 if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0])) in CONFIG_WriteSetup() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | config.cpp | 141 char *CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 501 Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i)); in CONFIG_MapKey() 869 if (CONFIG_FunctionNumToName(MouseFunctions[i][0])) in CONFIG_WriteSetup() 872 … SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][0])); in CONFIG_WriteSetup() 877 if (CONFIG_FunctionNumToName(MouseFunctions[i][1])) in CONFIG_WriteSetup() 880 … SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][1])); in CONFIG_WriteSetup() 898 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0])) in CONFIG_WriteSetup() 901 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][… in CONFIG_WriteSetup() 904 if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1])) in CONFIG_WriteSetup() 918 if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0])) in CONFIG_WriteSetup() [all …]
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H A D | config.h | 111 char * CONFIG_FunctionNumToName(int32_t func);
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H A D | gamemenu.cpp | 1145 sprintf(buffer, "%s", CONFIG_FunctionNumToName(k)); in Draw()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | config.c | 136 const char * CONFIG_FunctionNumToName( int32 func ) in CONFIG_FunctionNumToName() function 693 SCRIPT_PutDoubleString( scripthandle, "KeyDefinitions", CONFIG_FunctionNumToName(dummy), in CONFIG_WriteSetup() 699 … SCRIPT_PutString( scripthandle,"Controls", buf, CONFIG_FunctionNumToName( MouseButtons[dummy] )); in CONFIG_WriteSetup() 704 …SCRIPT_PutString( scripthandle,"Controls", buf, CONFIG_FunctionNumToName( MouseButtonsClicked[dumm… in CONFIG_WriteSetup() 712 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalAxes[dummy][0… in CONFIG_WriteSetup() 715 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalAxes[dummy][1… in CONFIG_WriteSetup() 723 …SCRIPT_PutString( scripthandle,"Controls", buf, CONFIG_FunctionNumToName( JoystickButtons[dummy] )… in CONFIG_WriteSetup() 726 …SCRIPT_PutString( scripthandle,"Controls", buf, CONFIG_FunctionNumToName( JoystickButtonsClicked[d… in CONFIG_WriteSetup() 734 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalAxes[dummy… in CONFIG_WriteSetup() 737 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalAxes[dummy… in CONFIG_WriteSetup()
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H A D | config.h | 115 const char * CONFIG_FunctionNumToName( int32 func );
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H A D | menus.c | 1254 strcpy(MouseButtonFunctions[button][clicked], CONFIG_FunctionNumToName(function)); in MNU_SetMouseButtonFunctions() 1334 CONFIG_FunctionNumToName(MouseDigitalAxes[axis][direction])); in MNU_SetMouseAxisFunctions() 1445 strcpy(JoystickButtonFunctions[button][clicked], CONFIG_FunctionNumToName(function)); in MNU_SetJoystickButtonFunctions() 1556 strcpy(JoystickAxisFunctions[item->tics], CONFIG_FunctionNumToName(function)); in MNU_SetJoystickAxisFunctions()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | config.cpp | 135 const char *CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 729 SCRIPT_PutDoubleString(scripthandle, "KeyDefinitions", CONFIG_FunctionNumToName(dummy), in CONFIG_WriteSetup() 736 … SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(MouseButtons[dummy])); in CONFIG_WriteSetup() 741 …SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(MouseButtonsClicked[dummy]… in CONFIG_WriteSetup() 750 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalAxes[dummy][0… in CONFIG_WriteSetup() 753 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalAxes[dummy][1… in CONFIG_WriteSetup() 762 … SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(JoystickButtons[dummy])); in CONFIG_WriteSetup() 765 …SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(JoystickButtonsClicked[dum… in CONFIG_WriteSetup() 774 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalAxes[dummy… in CONFIG_WriteSetup() 777 …SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalAxes[dummy… in CONFIG_WriteSetup()
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H A D | config.h | 155 const char *CONFIG_FunctionNumToName(int32_t func);
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H A D | menus.cpp | 1167 strcpy(MouseButtonFunctions[item->tics], CONFIG_FunctionNumToName(function)); in MNU_SetMouseButtonFunctions() 1248 …strcpy(AdvancedMouseAxisFunctions[axis], CONFIG_FunctionNumToName(MouseDigitalAxes[axis/2][axis%2]… in MNU_SetAdvancedMouseFunctions() 1473 …strcpy(JoystickButtonFunctions[button + clicked*MAXJOYBUTTONS], CONFIG_FunctionNumToName(function)… in MNU_SetJoystickButtonFunctions() 1583 strcpy(JoystickAxisFunctions[item->tics], CONFIG_FunctionNumToName(function)); in MNU_SetJoystickAxisFunctions()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | config.cpp | 67 char *CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 450 Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i)); in CONFIG_MapKey() 741 char const * name = CONFIG_FunctionNumToName(i); in CONFIG_WriteSettings() 829 if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0])) in CONFIG_WriteSetup() 832 …SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.Mouse… in CONFIG_WriteSetup() 837 if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1])) in CONFIG_WriteSetup() 840 …SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.Mouse… in CONFIG_WriteSetup() 858 if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0])) in CONFIG_WriteSetup() 864 if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1])) in CONFIG_WriteSetup() 878 if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0])) in CONFIG_WriteSetup() [all …]
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H A D | config.h | 43 char *CONFIG_FunctionNumToName(int32_t func);
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | config.cpp | 56 static char const * CONFIG_FunctionNumToName(int32_t func) in CONFIG_FunctionNumToName() function 430 Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i)); in CONFIG_MapKey() 906 char const * name = CONFIG_FunctionNumToName(i); in CONFIG_WriteSettings() 996 if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[i][0])) in CONFIG_WriteSetup() 999 …SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.Mouse… in CONFIG_WriteSetup() 1004 if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[i][1])) in CONFIG_WriteSetup() 1007 …SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.Mouse… in CONFIG_WriteSetup() 1025 if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0])) in CONFIG_WriteSetup() 1031 if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1])) in CONFIG_WriteSetup() 1045 if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0])) in CONFIG_WriteSetup() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | FUNCT.H | 485 extern char *CONFIG_FunctionNumToName(int32 func);
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H A D | CONFIG.C | 219 char * CONFIG_FunctionNumToName( int32 func ) in CONFIG_FunctionNumToName() function
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