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Searched refs:CONSOLE_MAX_MSG_SZ (Results 1 – 3 of 3) sorted by relevance

/dports/games/nazghul/nazghul-0.7.1/src/
H A Dconsole.c38 #define CONS_BUF_SIZE (CONS_LINES * (CONSOLE_MAX_MSG_SZ + 1))
90 memset(Console.buf, 0, CONSOLE_MAX_MSG_SZ + 1); in consoleInit()
93 Console.room = CONSOLE_MAX_MSG_SZ; in consoleInit()
108 Console.lines[i] = &Console.buf[i * (CONSOLE_MAX_MSG_SZ + 1)]; in consoleInit()
147 if (Console.room != CONSOLE_MAX_MSG_SZ) { in console_handle_repeated_msg()
152 snprintf(Console.lines[Console.line], CONSOLE_MAX_MSG_SZ, in console_handle_repeated_msg()
162 snprintf(Console.lines[Console.line], CONSOLE_MAX_MSG_SZ, in console_handle_repeated_msg()
236 if (Console.room == CONSOLE_MAX_MSG_SZ) { in consolePrint()
368 len = CONSOLE_MAX_MSG_SZ - Console.room; in consoleBackspace()
397 memset(Console.cursor, 0, CONSOLE_MAX_MSG_SZ + 1); in consoleNewline()
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H A Ddimensions.c32 int CONSOLE_MAX_MSG_SZ; variable
131 CONSOLE_MAX_MSG_SZ = (CONS_W / ASCII_W); in dimensions_init()
H A Ddimensions.h45 extern int CONSOLE_MAX_MSG_SZ;