Searched refs:CONTENTS_ALL (Results 1 – 6 of 6) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_shader.cpp | 2002 …{ "detail", CONTENTS_ALL, SURF_NONE, CONTENTS_DETAIL }, // don't include in structural b… 2003 …{ "trans", CONTENTS_ALL, SURF_NONE, CONTENTS_TRANSLUCENT }, // surface has an alpha compo… 2006 { "sky", CONTENTS_ALL, SURF_SKY, CONTENTS_NONE }, // emit light from an environment map 2007 { "slick", CONTENTS_ALL, SURF_SLICK, CONTENTS_NONE }, // 2009 { "nodamage", CONTENTS_ALL, SURF_NODAMAGE, CONTENTS_NONE }, // 2013 { "nosteps", CONTENTS_ALL, SURF_NOSTEPS, CONTENTS_NONE }, // 2014 …{ "nodlight", CONTENTS_ALL, SURF_NODLIGHT, CONTENTS_NONE }, // don't ever add dynamic ligh… 2015 { "metalsteps", CONTENTS_ALL, SURF_METALSTEPS, CONTENTS_NONE }, // 2016 …{ "nomiscents", CONTENTS_ALL, SURF_NOMISCENTS, CONTENTS_NONE }, // No misc ents on this sur… 2017 { "forcefield", CONTENTS_ALL, SURF_FORCEFIELD, CONTENTS_NONE }, // [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | surfaceflags.h | 64 #define CONTENTS_ALL (0xFFFFFFFFu) macro
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | surfaceflags.h | 65 #define CONTENTS_ALL (0xFFFFFFFFu) macro
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_shader.cpp | 2073 …{ "detail", CONTENTS_ALL, SURF_NONE, CONTENTS_DETAIL }, // don't include in structural b… 2074 …{ "trans", CONTENTS_ALL, SURF_NONE, CONTENTS_TRANSLUCENT }, // surface has an alpha compo… 2077 { "sky", CONTENTS_ALL, SURF_SKY, CONTENTS_NONE }, // emit light from an environment map 2078 { "slick", CONTENTS_ALL, SURF_SLICK, CONTENTS_NONE }, // 2080 { "nodamage", CONTENTS_ALL, SURF_NODAMAGE, CONTENTS_NONE }, // 2084 { "nosteps", CONTENTS_ALL, SURF_NOSTEPS, CONTENTS_NONE }, // 2085 …{ "nodlight", CONTENTS_ALL, SURF_NODLIGHT, CONTENTS_NONE }, // don't ever add dynamic ligh… 2086 { "metalsteps", CONTENTS_ALL, SURF_METALSTEPS, CONTENTS_NONE }, // 2087 …{ "nomiscents", CONTENTS_ALL, SURF_NOMISCENTS, CONTENTS_NONE }, // No misc ents on this sur… 2088 { "forcefield", CONTENTS_ALL, SURF_FORCEFIELD, CONTENTS_NONE }, // [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | surfaceflags.h | 66 #define CONTENTS_ALL (0xFFFFFFFFu) macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_shader.cpp | 2047 …{ "detail", CONTENTS_ALL, SURF_NONE, CONTENTS_DETAIL }, // don't include in structural b… 2048 …{ "trans", CONTENTS_ALL, SURF_NONE, CONTENTS_TRANSLUCENT }, // surface has an alpha compo… 2051 { "sky", CONTENTS_ALL, SURF_SKY, CONTENTS_NONE }, // emit light from an environment map 2052 { "slick", CONTENTS_ALL, SURF_SLICK, CONTENTS_NONE }, // 2054 { "nodamage", CONTENTS_ALL, SURF_NODAMAGE, CONTENTS_NONE }, // 2058 { "nosteps", CONTENTS_ALL, SURF_NOSTEPS, CONTENTS_NONE }, // 2059 …{ "nodlight", CONTENTS_ALL, SURF_NODLIGHT, CONTENTS_NONE }, // don't ever add dynamic ligh… 2060 { "metalsteps", CONTENTS_ALL, SURF_METALSTEPS, CONTENTS_NONE }, // 2061 …{ "nomiscents", CONTENTS_ALL, SURF_NOMISCENTS, CONTENTS_NONE }, // No misc ents on this sur… 2062 { "forcefield", CONTENTS_ALL, SURF_FORCEFIELD, CONTENTS_NONE }, // [all …]
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