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Searched refs:CONTROLS_LUMP_END (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Dgfxv.h36 extern int16_t CONTROLS_LUMP_END;
H A D3d_main.cpp4822 int16_t CONTROLS_LUMP_END = 0; variable
5383 CONTROLS_LUMP_END = C_EPISODE6PIC; in initialize_gfxv_contants()
5624 CONTROLS_LUMP_END = C_EPISODE6PIC; in initialize_gfxv_contants()
5872 CONTROLS_LUMP_END = C_EPISODE6PIC; in initialize_gfxv_contants()
6124 CONTROLS_LUMP_END = C_EPISODE6PIC; in initialize_gfxv_contants()
6406 CONTROLS_LUMP_END = C_EPISODE6PIC; in initialize_gfxv_contants()
H A D3d_menu.cpp3665 UnCacheLump(CONTROLS_LUMP_START, CONTROLS_LUMP_END); in ControlPanelFree()
3675 CacheLump(CONTROLS_LUMP_START, CONTROLS_LUMP_END); in ControlPanelAlloc()
H A Djm_tp.cpp2615 for (loop = CONTROLS_LUMP_END + 1; loop < STARTPICS + NUMPICS; loop++) { in TP_PurgeAllGfx()