Home
last modified time | relevance | path

Searched refs:CON_NULLOP (Results 1 – 15 of 15) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dgamedef.cpp219 { "nullop", CON_NULLOP },
611 if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP) in C_GetNextKeyword()
933 if ((*(g_scriptPtr) & VM_INSTMASK) != CON_NULLOP || *(g_scriptPtr)>>12 != IFELSE_MAGIC) in C_CheckEmptyBranch()
943 *(g_scriptPtr) = (CON_NULLOP + (IFELSE_MAGIC<<12)); in C_CheckEmptyBranch()
1295 … *(g_scriptPtr-1) = CON_NULLOP; // get rid of the state, leaving a nullop to satisfy if conditions in C_ParseCommand()
2267 *(g_scriptPtr-2) = CON_NULLOP + (IFELSE_MAGIC<<12); in C_ParseCommand()
2684 case CON_NULLOP: in C_ParseCommand()
H A Dgamedef.h292 CON_NULLOP, // 106 enumerator
H A Dm32def.h289 CON_NULLOP, enumerator
H A Dm32def.cpp912 if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP) in C_GetNextKeyword()
1580 if ((*(g_scriptPtr) & 0xFFF) != CON_NULLOP || *(g_scriptPtr)>>12 != IFELSE_MAGIC) in C_CheckEmptyBranch()
1587 *g_scriptPtr = (CON_NULLOP + (IFELSE_MAGIC<<12)); in C_CheckEmptyBranch()
1657 case CON_NULLOP: in C_ParseCommand()
2472 *(g_scriptPtr-2) = CON_NULLOP + (IFELSE_MAGIC<<12); in C_ParseCommand()
H A Dm32exec.cpp335 case CON_NULLOP: in VM_Execute()
H A Dgameexec.cpp1974 case CON_NULLOP: insptr++; continue; in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32def.h289 CON_NULLOP, enumerator
H A Dm32def.cpp916 if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP) in C_GetNextKeyword()
1584 if ((*(g_scriptPtr) & 0xFFF) != CON_NULLOP || *(g_scriptPtr)>>12 != IFELSE_MAGIC) in C_CheckEmptyBranch()
1591 *g_scriptPtr = (CON_NULLOP + (IFELSE_MAGIC<<12)); in C_CheckEmptyBranch()
1661 case CON_NULLOP: in C_ParseCommand()
2476 *(g_scriptPtr-2) = CON_NULLOP + (IFELSE_MAGIC<<12); in C_ParseCommand()
H A Dm32exec.cpp335 case CON_NULLOP: in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32def.h289 CON_NULLOP, enumerator
H A Dgamedef.cpp411 { "nullop", CON_NULLOP },
1324 if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP) in C_GetNextKeyword()
1924 if ((*(g_scriptPtr) & VM_INSTMASK) != CON_NULLOP || *(g_scriptPtr)>>12 != VM_IFELSE_MAGIC) in C_CheckEmptyBranch()
1934 scriptWriteAtOffset(CON_NULLOP | (VM_IFELSE_MAGIC<<12), g_scriptPtr); in C_CheckEmptyBranch()
2558 …scriptWriteAtOffset(CON_NULLOP, &g_scriptPtr[-1]); // get rid of the state, leaving a nullop to sa… in C_ParseCommand()
3230 scriptWriteValue(CON_NULLOP | LINE_NUMBER); in C_ParseCommand()
3858 int constexpr const opcode = CON_NULLOP; in C_ParseCommand()
5144 g_scriptPtr[-2] = CON_NULLOP | (VM_IFELSE_MAGIC<<12); in C_ParseCommand()
6018 case CON_NULLOP: in C_ParseCommand()
H A Dm32def.cpp917 if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP) in C_GetNextKeyword()
1585 if ((*(g_scriptPtr) & 0xFFF) != CON_NULLOP || *(g_scriptPtr)>>12 != IFELSE_MAGIC) in C_CheckEmptyBranch()
1592 *g_scriptPtr = (CON_NULLOP + (IFELSE_MAGIC<<12)); in C_CheckEmptyBranch()
1662 case CON_NULLOP: in C_ParseCommand()
2480 *(g_scriptPtr-2) = CON_NULLOP + (IFELSE_MAGIC<<12); in C_ParseCommand()
H A Dgamedef.h1192 TRANSFORM(CON_NULLOP) DELIMITER \
H A Dm32exec.cpp335 case CON_NULLOP: in VM_Execute()
H A Dgameexec.cpp3328 vInstruction(CON_NULLOP): insptr++; dispatch();
5199 while (VM_DECODE_INST(*insptr) != CON_NULLOP && argIdx < 32)