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Searched refs:COS_THETA (Results 1 – 2 of 2) sorted by relevance

/dports/astro/oskar/OSKAR-2.8.0/oskar/math/
H A Ddefine_legendre_polynomial.h7 #define OSKAR_LEGENDRE1(FP, L, M, COS_THETA, SIN_THETA, OUT) {\ argument
18 FP p1_ = COS_THETA * (2 * M + 1) * p0_;\
23 OUT = ((2 * i_ - 1) * COS_THETA * p1_ - (i_ + M - 1) * p0_) / (i_ - M);\
34 #define OSKAR_LEGENDRE2(FP, L, M, COS_THETA, SIN_THETA, OUT0, OUT1, OUT2) {\ argument
43 OUT0 = COS_THETA * (2 * M + 1) * p0_;\
52 p1_ = ((2 * i_ - 1) * COS_THETA * OUT0 - (i_ + M - 1) * p0_) / (i_ - M);\
59 OUT2 = (COS_THETA * OUT0 * (L + 1) - p1_ * (L - M + 1)) / SIN_THETA;\
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.cpp3074 const float COS_THETA = std::cos(ROTATION); in InitSystemRenderingBuffers() local
3084 const float X1r = COS_THETA*X1 + SIN_THETA*Y1; in InitSystemRenderingBuffers()
3954 const float COS_THETA = std::cos(rotation_angle); in InitFieldRenderingBuffers() local
3964 const float X1r = COS_THETA*X1 + SIN_THETA*Y1; in InitFieldRenderingBuffers()
3965 const float Y1r = -SIN_THETA*X1 + COS_THETA*Y1; in InitFieldRenderingBuffers()
3966 const float X2r = COS_THETA*X2 + SIN_THETA*Y2; in InitFieldRenderingBuffers()
3967 const float Y2r = -SIN_THETA*X2 + COS_THETA*Y2; in InitFieldRenderingBuffers()
3968 const float X3r = COS_THETA*X3 + SIN_THETA*Y3; in InitFieldRenderingBuffers()
3969 const float Y3r = -SIN_THETA*X3 + COS_THETA*Y3; in InitFieldRenderingBuffers()
3970 const float X4r = COS_THETA*X4 + SIN_THETA*Y4; in InitFieldRenderingBuffers()
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