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Searched refs:CRNG_LOW (Results 1 – 1 of 1) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp8565 const uint8_t CRNG_LOW = 0xF0; in CycleColors() local
8567 const int CRNG_SIZE = CRNG_HIGH - CRNG_LOW + 1; in CycleColors()
8588 VL_GetPalette(CRNG_LOW, CRNG_SIZE, (uint8_t*)cbuffer); in CycleColors()
8592 first = c->firstreg - CRNG_LOW; in CycleColors()
8609 ::VL_SetPalette(CRNG_LOW, CRNG_SIZE, (uint8_t*)cbuffer); in CycleColors()