Searched refs:CROSSBOW_ANIM_SWAPPED_WEAPON (Results 1 – 1 of 1) sorted by relevance
331 CROSSBOW_ANIM_SWAPPED_WEAPON, enumerator742 HUDWEAPON_CROSSBOW_RELOAD_ANIMATION = CROSSBOW_ANIM_SWAPPED_WEAPON; in actHudWeapon()822 if ( HUDWEAPON_CROSSBOW_RELOAD_ANIMATION == CROSSBOW_ANIM_SWAPPED_WEAPON ) in actHudWeapon()968 if ( HUDWEAPON_CROSSBOW_RELOAD_ANIMATION != CROSSBOW_ANIM_SWAPPED_WEAPON ) in actHudWeapon()3309 …&& hudweapon->skill[8] == CROSSBOW_ANIM_SWAPPED_WEAPON && rangedWeaponUseQuiverOnAttack(stats[clie… in actHudShield()3629 && hudweapon->skill[8] != CROSSBOW_ANIM_SWAPPED_WEAPON ) in actHudShield()