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Searched refs:CS_FLAGSTATUS (Results 1 – 21 of 21) sorted by relevance

/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_servercmds.c220 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
226 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
344 } else if ( num == CS_FLAGSTATUS ) { in CG_ConfigStringModified()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_servercmds.c220 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
226 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
344 } else if ( num == CS_FLAGSTATUS ) { in CG_ConfigStringModified()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_servercmds.c209 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
215 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
333 } else if ( num == CS_FLAGSTATUS ) { in CG_ConfigStringModified()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_servercmds.c209 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
215 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
333 } else if ( num == CS_FLAGSTATUS ) { in CG_ConfigStringModified()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_servercmds.c324 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
328 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_public.h79 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
H A Dg_team.c234 trap_SetConfigstring( CS_FLAGSTATUS, st ); in Team_SetFlagStatus()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_public.h79 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
H A Dg_team.c234 trap_SetConfigstring( CS_FLAGSTATUS, st ); in Team_SetFlagStatus()
/dports/games/evq3/evq3/code/game/
H A Dbg_public.h79 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
H A Dg_team.c234 trap_SetConfigstring( CS_FLAGSTATUS, st ); in Team_SetFlagStatus()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_public.h79 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
H A Dg_team.c234 trap_SetConfigstring( CS_FLAGSTATUS, st ); in Team_SetFlagStatus()
/dports/games/openarena/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h79 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h79 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_servercmds.c297 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
301 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_servercmds.c265 s = CG_ConfigString( CS_FLAGSTATUS ); in CG_SetConfigValues()
897 } else if ( num == CS_FLAGSTATUS ) { in CG_ConfigStringModified()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_public.h69 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_servercmds.c385 else if( num == CS_FLAGSTATUS ) in CG_ConfigStringModified()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_public.h111 #define CS_FLAGSTATUS 23 // string indicating flag status in CTF macro
H A Dg_team.c326 trap->SetConfigstring( CS_FLAGSTATUS, st ); in Team_SetFlagStatus()