/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_team.h | 50 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_team.h | 63 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_team.h | 63 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_team.h | 63 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/evq3/evq3/code/game/ |
H A D | g_team.h | 63 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_team.h | 77 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_team.h | 46 #define CTF_GRAPPLE_SPEED 750 // speed of grapple in flight macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_ctf.h | 71 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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H A D | g_ctf.c | 1540 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_ctf.h | 71 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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H A D | g_ctf.c | 1540 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_ctf.h | 106 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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H A D | g_ctf.c | 1529 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_ctf.h | 106 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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H A D | g_ctf.c | 1529 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_ctf.h | 106 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_ctf.h | 106 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_ctf.h | 106 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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H A D | g_ctf.c | 1526 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_ctf.h | 106 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_ctf.h | 108 #define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight macro
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_ctf.c | 458 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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H A D | g_local.h | 946 #define CTF_GRAPPLE_SPEED 1650 // speed of grapple in flight macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_ctf.c | 458 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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H A D | g_local.h | 946 #define CTF_GRAPPLE_SPEED 1650 // speed of grapple in flight macro
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