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Searched refs:CT_WHOLE (Results 1 – 4 of 4) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DInfoPoint.cpp99 return CT_WHOLE; in CheckTravel()
H A DScriptable.h122 #define CT_WHOLE 3 //team can move macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMap.cpp501 if (EveryOne==CT_WHOLE) { in MoveToNewArea()
624 case CT_ACTIVE: case CT_WHOLE: case CT_MOVE_SELECTED: in UseExit()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/GUIScript/
H A DGUIScript.cpp3022 everyone = CT_WHOLE; in GemRB_CreateMovement()