Searched refs:CURRENT_FRAME_NUMBER (Results 1 – 8 of 8) sorted by relevance
10 use super::CURRENT_FRAME_NUMBER;64 if CURRENT_FRAME_NUMBER == self.last_frame_written { in begin_write_display_list()67 self.last_frame_written = CURRENT_FRAME_NUMBER; in begin_write_display_list()80 let current_shown_frame = unsafe { CURRENT_FRAME_NUMBER }; in finish_write_display_list()
17 use super::CURRENT_FRAME_NUMBER;88 if CURRENT_FRAME_NUMBER == self.last_frame_written { in begin_write_display_list()91 self.last_frame_written = CURRENT_FRAME_NUMBER; in begin_write_display_list()104 let current_shown_frame = unsafe { CURRENT_FRAME_NUMBER }; in finish_write_display_list()
16 use super::CURRENT_FRAME_NUMBER;387 if CURRENT_FRAME_NUMBER == self.last_frame_written {390 self.last_frame_written = CURRENT_FRAME_NUMBER;455 let current_shown_frame = unsafe { CURRENT_FRAME_NUMBER };
86 pub static mut CURRENT_FRAME_NUMBER: u32 = 0; variable587 CURRENT_FRAME_NUMBER = frame_num; in main()
59 pub static mut CURRENT_FRAME_NUMBER: u32 = 0; const974 CURRENT_FRAME_NUMBER = frame_num; in render()
60 pub static mut CURRENT_FRAME_NUMBER: u32 = 0; const953 CURRENT_FRAME_NUMBER = frame_num; in render()
55 pub static mut CURRENT_FRAME_NUMBER: u32 = 0; variable992 CURRENT_FRAME_NUMBER = frame_num; in render()