/dports/games/wargus/wargus-3.2.0/scripts/ |
H A D | spells.lua | 52 CUpgrade:New("upgrade-healing") 53 CUpgrade:New("upgrade-exorcism") 55 CUpgrade:New("upgrade-fireball") 56 CUpgrade:New("upgrade-slow") 58 CUpgrade:New("upgrade-polymorph") 59 CUpgrade:New("upgrade-blizzard") 62 CUpgrade:New("upgrade-bloodlust") 63 CUpgrade:New("upgrade-raise-dead") 65 CUpgrade:New("upgrade-whirlwind") 66 CUpgrade:New("upgrade-haste") [all …]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | item.h | 50 class CUpgrade; variable 130 CUpgrade *Prefix; 131 CUpgrade *Suffix; 132 CUpgrade *Set; 134 CUpgrade *Work; 135 CUpgrade *Elixir; 147 CUpgrade *Prefix = nullptr; 148 CUpgrade *Suffix = nullptr; 150 CUpgrade *Work = nullptr; 151 CUpgrade *Elixir = nullptr;
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H A D | school_of_magic.h | 47 class CUpgrade; variable 54 …static CSchoolOfMagic *GetSchoolOfMagicByUpgrade(const CUpgrade *upgrade, const bool should_find =… 59 static std::map<const CUpgrade *, CSchoolOfMagic *> SchoolsOfMagicByUpgrade; 67 CUpgrade *Upgrade = nullptr; /// Upgrade corresponding to the school of magic 68 std::vector<CUpgrade *> Abilities; /// Abilities linked to this school of magic
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H A D | character.h | 66 class CUpgrade; variable 174 CUpgrade *Trait = nullptr; 188 std::vector<CUpgrade *> Abilities; 189 std::vector<CUpgrade *> ReadWorks; 190 std::vector<CUpgrade *> ConsumedElixirs; 191 std::vector<CUpgrade *> AuthoredWorks; /// Literary works of which this character is the author 192 std::vector<CUpgrade *> LiteraryAppearances; /// Literary works in which this character appears
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H A D | civilization.h | 57 class CUpgrade; variable 71 int GetUpgradePriority(const CUpgrade *upgrade) const; 93 std::map<const CUpgrade *, int> UpgradePriorities; /// Priority for each upgrade
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/upgrade/ |
H A D | upgrade.h | 40 class CUpgrade; variable 73 extern void UpgradeAcquire(CPlayer &player, const CUpgrade *upgrade); 83 extern void AbilityAcquire(CUnit &unit, CUpgrade *upgrade, bool save = true); 84 extern void AbilityLost(CUnit &unit, CUpgrade *upgrade, bool lose_all = false); 85 extern void TraitAcquire(CUnit &unit, const CUpgrade *upgrade); 87 extern void IndividualUpgradeAcquire(CUnit &unit, const CUpgrade *upgrade); /// Make a unit acquire… 88 extern void IndividualUpgradeLost(CUnit &unit, const CUpgrade *upgrade, bool lose_all = false); ///…
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H A D | upgrade_structs.h | 101 class CUpgrade : public CDataType 104 CUpgrade(const std::string &ident); 105 ~CUpgrade(); 107 static CUpgrade *New(const std::string &ident); 108 static CUpgrade *Get(const std::string &ident); 216 extern std::vector<CUpgrade *> AllUpgrades; /// the main user usable upgrades
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/religion/ |
H A D | deity_domain.cpp | 47 std::map<const CUpgrade *, CDeityDomain *> CDeityDomain::DeityDomainsByUpgrade; 105 CDeityDomain *CDeityDomain::GetDeityDomainByUpgrade(const CUpgrade *upgrade, const bool should_find) in GetDeityDomainByUpgrade() 107 …std::map<const CUpgrade *, CDeityDomain *>::const_iterator find_iterator = DeityDomainsByUpgrade.f… in GetDeityDomainByUpgrade() 146 CUpgrade *upgrade = CUpgrade::Get(value); in ProcessConfigData() 155 CUpgrade *ability = CUpgrade::Get(value); in ProcessConfigData()
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H A D | deity.cpp | 56 std::map<const CUpgrade *, CDeity *> CDeity::DeitiesByUpgrade; 114 CDeity *CDeity::GetDeityByUpgrade(const CUpgrade *upgrade, const bool should_find) in GetDeityByUpgrade() 197 CUpgrade *upgrade = CUpgrade::Get(value); in ProcessConfigData() 206 CUpgrade *upgrade = CUpgrade::Get(value); in ProcessConfigData() 252 for (CUpgrade *ability : domain->Abilities) { in ProcessConfigData()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | school_of_magic.cpp | 47 std::map<const CUpgrade *, CSchoolOfMagic *> CSchoolOfMagic::SchoolsOfMagicByUpgrade; 105 CSchoolOfMagic *CSchoolOfMagic::GetSchoolOfMagicByUpgrade(const CUpgrade *upgrade, const bool shoul… in GetSchoolOfMagicByUpgrade() 107 …std::map<const CUpgrade *, CSchoolOfMagic *>::const_iterator find_iterator = SchoolsOfMagicByUpgra… in GetSchoolOfMagicByUpgrade() 146 CUpgrade *upgrade = CUpgrade::Get(value); in ProcessConfigData() 155 CUpgrade *ability = CUpgrade::Get(value); in ProcessConfigData()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/religion/ |
H A D | deity.h | 54 class CUpgrade; variable 64 static CDeity *GetDeityByUpgrade(const CUpgrade *upgrade, const bool should_find = true); 69 static std::map<const CUpgrade *, CDeity *> DeitiesByUpgrade; 83 CUpgrade *DeityUpgrade = nullptr; /// The deity's upgrade applied to a player that worships it 84 …CUpgrade *CharacterUpgrade = nullptr; /// The deity's upgrade applied to its character as an indi… 91 std::vector<CUpgrade *> Abilities; /// Abilities linked to this deity
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H A D | deity_domain.h | 47 class CUpgrade; variable 54 …static CDeityDomain *GetDeityDomainByUpgrade(const CUpgrade *upgrade, const bool should_find = tru… 59 static std::map<const CUpgrade *, CDeityDomain *> DeityDomainsByUpgrade; 67 CUpgrade *Upgrade = nullptr; /// Upgrade corresponding to the domain 68 std::vector<CUpgrade *> Abilities; /// Abilities linked to this domain
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | upgrade_structs.h | 154 class CUpgrade 157 CUpgrade(const std::string &ident); 158 ~CUpgrade(); 160 static CUpgrade *New(const std::string &ident); 161 static CUpgrade *Get(const std::string &ident); 267 extern std::vector<CUpgrade *> AllUpgrades; /// the main user usable upgrades
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H A D | upgrade.h | 42 class CUpgrade; variable 86 extern void UpgradeAcquire(CPlayer &player, const CUpgrade *upgrade); 93 extern void IndividualUpgradeAcquire(CUnit &unit, const CUpgrade *upgrade); /// Make a unit acquire… 94 extern void IndividualUpgradeLost(CUnit &unit, const CUpgrade *upgrade); /// Make a unit lose in in…
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/action/ |
H A D | action_research.h | 39 friend COrder *COrder::NewActionResearch(CUnit &unit, CUpgrade &upgrade, int player); 60 const CUpgrade &GetUpgrade() const { return *Upgrade; } in GetUpgrade() 61 void SetUpgrade(CUpgrade &upgrade) { Upgrade = &upgrade; } in SetUpgrade() 63 CUpgrade *Upgrade;
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/ |
H A D | unit.h | 70 class CUpgrade; variable 220 void SetPrefix(CUpgrade *prefix); 221 void SetSuffix(CUpgrade *suffix); 223 void SetWork(CUpgrade *work); 224 void SetElixir(CUpgrade *elixir); 422 bool IsAbilityEmpowered(const CUpgrade *ability) const; 502 CUpgrade *Trait; /// Unit's trait 505 CUpgrade *Prefix; /// Item unit's prefix 506 CUpgrade *Suffix; /// Item unit's suffix 508 CUpgrade *Work; /// Item unit's literary work [all …]
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/dports/games/stratagus/stratagus-3.2.0/src/tolua/ |
H A D | upgrade.pkg | 1 class CUpgrade 3 static CUpgrade *New(const std::string ident); 4 static CUpgrade *Get(const std::string ident);
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/upgrade/ |
H A D | dependency.cpp | 292 this->Upgrade = CUpgrade::Get(value); in ProcessConfigDataProperty() 443 const CUpgrade *upgrade = CUpgrade::Get(button.ValueStr); in PrintDependencies() 478 bool CheckDependencies(const CUpgrade *target, const CPlayer *player, bool ignore_units, bool is_pr… in CheckDependencies() 490 CUpgrade *deity_upgrade = PlayerRaces.Factions[player->Faction]->HolyOrderDeity->DeityUpgrade; in CheckDependencies() 530 bool CheckDependencies(const CUpgrade *target, const CUnit *unit, bool ignore_units, bool is_predep… in CheckDependencies() 593 const CUpgrade *upgrade = CUpgrade::Get(required); in CclDefineDependency() 636 CUpgrade *upgrade = CUpgrade::Get(target); in CclDefineDependency() 685 const CUpgrade *upgrade = CUpgrade::Get(required); in CclDefinePredependency() 728 CUpgrade *upgrade = CUpgrade::Get(target); in CclDefinePredependency() 767 const CUpgrade *upgrade = CUpgrade::Get(object); in CclCheckDependency()
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H A D | upgrade.cpp | 216 CUpgrade::CUpgrade(const std::string &ident) in CUpgrade() function in CUpgrade 230 CUpgrade::~CUpgrade() in ~CUpgrade() 390 CUpgrade *CUpgrade::New(const std::string &ident) in New() 396 upgrade = new CUpgrade(ident); in New() 411 CUpgrade *CUpgrade::Get(const std::string &ident) in Get() 504 CUpgrade *upgrade = CUpgrade::New(upgrade_ident); in CclDefineUpgrade() 511 CUpgrade *parent_upgrade = CUpgrade::Get(LuaToString(l, -1)); in CclDefineUpgrade() 908 CUpgrade *removed_upgrade = CUpgrade::Get(value); in CclDefineModifier() 1196 const CUpgrade *upgrade = CUpgrade::Get(upgrade_ident); in CclGetUpgradeData() 1370 const CUpgrade *upgrade = CUpgrade::Get(ident); in UpgradeIdByIdent() [all …]
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/dports/games/stratagus/stratagus-3.2.0/src/include/action/ |
H A D | action_research.h | 56 const CUpgrade &GetUpgrade() const { return *Upgrade; } in GetUpgrade() 57 void SetUpgrade(CUpgrade &upgrade) { Upgrade = &upgrade; } in SetUpgrade() 59 CUpgrade *Upgrade;
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/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | upgrade.cpp | 75 std::map<std::string, CUpgrade *> Upgrades; 128 CUpgrade::CUpgrade(const std::string &ident) : in CUpgrade() function in CUpgrade 134 CUpgrade::~CUpgrade() in ~CUpgrade() 143 CUpgrade *CUpgrade::New(const std::string &ident) in New() 145 CUpgrade *upgrade = Upgrades[ident]; in New() 149 upgrade = new CUpgrade(ident); in New() 164 CUpgrade *CUpgrade::Get(const std::string &ident) in Get() 166 CUpgrade *upgrade = Upgrades[ident]; in Get() 187 CUpgrade *upgrade = AllUpgrades.back(); in CleanUpgrades() 477 const CUpgrade *upgrade = CUpgrade::Get(ident); in UpgradeIdByIdent() [all …]
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/dports/games/stratagus/stratagus-3.2.0/src/action/ |
H A D | action_research.cpp | 61 /* static */ COrder *COrder::NewActionResearch(CUnit &unit, CUpgrade &upgrade) in NewActionResearch() 89 this->Upgrade = CUpgrade::Get(LuaToString(l, -1, j + 1)); in ParseSpecificData() 119 const CUpgrade &upgrade = this->GetUpgrade(); in Execute() 168 const CUpgrade &upgrade = this->GetUpgrade(); in Cancel()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/ |
H A D | upgrade.pkg | 1 class CUpgrade 3 static CUpgrade *New(const std::string ident); 4 static CUpgrade *Get(const std::string ident);
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/ |
H A D | action_research.cpp | 64 /* static */ COrder *COrder::NewActionResearch(CUnit &unit, CUpgrade &upgrade, int player) in NewActionResearch() 102 this->Upgrade = CUpgrade::Get(LuaToString(l, -1, j + 1)); in ParseSpecificData() 140 const CUpgrade &upgrade = this->GetUpgrade(); in Execute() 194 const CUpgrade &upgrade = this->GetUpgrade(); in Cancel()
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H A D | action_upgradeto.cpp | 167 for (const CUpgrade *upgrade : AllUpgrades) { in TransformUnitIntoType() 254 …CUpgrade *civilization_upgrade = CUpgrade::Get(PlayerRaces.CivilizationUpgrades[oldtype.Civilizati… in TransformUnitIntoType() 260 CUpgrade *faction_upgrade = CUpgrade::Get(PlayerRaces.Factions[oldtype.Faction]->FactionUpgrade); in TransformUnitIntoType() 266 …CUpgrade *civilization_upgrade = CUpgrade::Get(PlayerRaces.CivilizationUpgrades[newtype.Civilizati… in TransformUnitIntoType() 272 CUpgrade *faction_upgrade = CUpgrade::Get(PlayerRaces.Factions[newtype.Faction]->FactionUpgrade); in TransformUnitIntoType()
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