/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_xcvar.h | 37 XCVAR_DEF( cg_drawCrosshair, "1", NULL, CVAR_ARCHIVE ) 38 XCVAR_DEF( cg_drawCrosshairNames, "1", NULL, CVAR_ARCHIVE ) 39 XCVAR_DEF( cg_marks, "1", NULL, CVAR_ARCHIVE ) 43 XCVAR_DEF( g_spSkill, "2", NULL, CVAR_ARCHIVE|CVAR_INTERNAL ) 44 XCVAR_DEF( g_warmup, "20", NULL, CVAR_ARCHIVE ) 46 XCVAR_DEF( ui_PrecacheModels, "0", NULL, CVAR_ARCHIVE ) 49 XCVAR_DEF( ui_blueteam1, "1", NULL, CVAR_ARCHIVE|CVAR_INTERNAL ) 50 XCVAR_DEF( ui_blueteam2, "1", NULL, CVAR_ARCHIVE|CVAR_INTERNAL ) 51 XCVAR_DEF( ui_blueteam3, "1", NULL, CVAR_ARCHIVE|CVAR_INTERNAL ) 52 XCVAR_DEF( ui_blueteam4, "1", NULL, CVAR_ARCHIVE|CVAR_INTERNAL ) [all …]
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_xcvar.h | 37 XCVAR_DEF( broadsword, "0", NULL, CVAR_ARCHIVE ) 40 XCVAR_DEF( cg_auraShell, "1", NULL, CVAR_ARCHIVE ) 44 XCVAR_DEF( cg_bobUp, "0.005", NULL, CVAR_ARCHIVE ) 48 XCVAR_DEF( cg_chatBeep, "1", NULL, CVAR_ARCHIVE ) 56 XCVAR_DEF( cg_draw2D, "1", NULL, CVAR_ARCHIVE ) 62 XCVAR_DEF( cg_drawFPS, "0", NULL, CVAR_ARCHIVE ) 88 XCVAR_DEF( cg_fov, "80", NULL, CVAR_ARCHIVE ) 97 XCVAR_DEF( cg_gunX, "0", NULL, CVAR_ARCHIVE ) 98 XCVAR_DEF( cg_gunY, "0", NULL, CVAR_ARCHIVE ) 99 XCVAR_DEF( cg_gunZ, "0", NULL, CVAR_ARCHIVE ) [all …]
|
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_main.c | 197 { &ui_marks, "cg_marks", "1", CVAR_ARCHIVE }, 199 { &ui_server1, "server1", "", CVAR_ARCHIVE }, 200 { &ui_server2, "server2", "", CVAR_ARCHIVE }, 201 { &ui_server3, "server3", "", CVAR_ARCHIVE }, 202 { &ui_server4, "server4", "", CVAR_ARCHIVE }, 203 { &ui_server5, "server5", "", CVAR_ARCHIVE }, 204 { &ui_server6, "server6", "", CVAR_ARCHIVE }, 205 { &ui_server7, "server7", "", CVAR_ARCHIVE }, 206 { &ui_server8, "server8", "", CVAR_ARCHIVE }, 207 { &ui_server9, "server9", "", CVAR_ARCHIVE }, [all …]
|
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_main.c | 197 { &ui_marks, "cg_marks", "1", CVAR_ARCHIVE }, 199 { &ui_server1, "server1", "", CVAR_ARCHIVE }, 200 { &ui_server2, "server2", "", CVAR_ARCHIVE }, 201 { &ui_server3, "server3", "", CVAR_ARCHIVE }, 202 { &ui_server4, "server4", "", CVAR_ARCHIVE }, 203 { &ui_server5, "server5", "", CVAR_ARCHIVE }, 204 { &ui_server6, "server6", "", CVAR_ARCHIVE }, 205 { &ui_server7, "server7", "", CVAR_ARCHIVE }, 206 { &ui_server8, "server8", "", CVAR_ARCHIVE }, 207 { &ui_server9, "server9", "", CVAR_ARCHIVE }, [all …]
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_main.c | 197 { &ui_marks, "cg_marks", "1", CVAR_ARCHIVE }, 199 { &ui_server1, "server1", "", CVAR_ARCHIVE }, 200 { &ui_server2, "server2", "", CVAR_ARCHIVE }, 201 { &ui_server3, "server3", "", CVAR_ARCHIVE }, 202 { &ui_server4, "server4", "", CVAR_ARCHIVE }, 203 { &ui_server5, "server5", "", CVAR_ARCHIVE }, 204 { &ui_server6, "server6", "", CVAR_ARCHIVE }, 205 { &ui_server7, "server7", "", CVAR_ARCHIVE }, 206 { &ui_server8, "server8", "", CVAR_ARCHIVE }, 207 { &ui_server9, "server9", "", CVAR_ARCHIVE }, [all …]
|
/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_main.c | 197 { &ui_marks, "cg_marks", "1", CVAR_ARCHIVE }, 199 { &ui_server1, "server1", "", CVAR_ARCHIVE }, 200 { &ui_server2, "server2", "", CVAR_ARCHIVE }, 201 { &ui_server3, "server3", "", CVAR_ARCHIVE }, 202 { &ui_server4, "server4", "", CVAR_ARCHIVE }, 203 { &ui_server5, "server5", "", CVAR_ARCHIVE }, 204 { &ui_server6, "server6", "", CVAR_ARCHIVE }, 205 { &ui_server7, "server7", "", CVAR_ARCHIVE }, 206 { &ui_server8, "server8", "", CVAR_ARCHIVE }, 207 { &ui_server9, "server9", "", CVAR_ARCHIVE }, [all …]
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_xcvar.h | 74 XCVAR_DEF( g_allowVote, "-1", NULL, CVAR_ARCHIVE, qfalse ) 77 XCVAR_DEF( g_austrian, "0", NULL, CVAR_ARCHIVE, qfalse ) 79 XCVAR_DEF( g_banIPs, "", NULL, CVAR_ARCHIVE, qfalse ) 91 XCVAR_DEF( g_dismember, "0", NULL, CVAR_ARCHIVE, qtrue ) 95 XCVAR_DEF( g_filterBan, "1", NULL, CVAR_ARCHIVE, qfalse ) 103 XCVAR_DEF( g_friendlyFire, "0", NULL, CVAR_ARCHIVE, qtrue ) 114 XCVAR_DEF( g_logSync, "0", NULL, CVAR_ARCHIVE, qfalse ) 126 XCVAR_DEF( g_privateDuel, "1", NULL, CVAR_ARCHIVE, qtrue ) 127 XCVAR_DEF( g_randFix, "1", NULL, CVAR_ARCHIVE, qtrue ) 157 XCVAR_DEF( g_statLog, "0", NULL, CVAR_ARCHIVE, qfalse ) [all …]
|
/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_main.c | 356 cl_vwep = cgi.Cvar_Register ("cl_vwep", "1", CVAR_ARCHIVE); in CG_RegisterMain() 385 ch_alpha = cgi.Cvar_Register ("ch_alpha", "1", CVAR_ARCHIVE); in CG_RegisterMain() 386 ch_pulse = cgi.Cvar_Register ("ch_pulse", "1", CVAR_ARCHIVE); in CG_RegisterMain() 387 ch_scale = cgi.Cvar_Register ("ch_scale", "1", CVAR_ARCHIVE); in CG_RegisterMain() 388 ch_red = cgi.Cvar_Register ("ch_red", "1", CVAR_ARCHIVE); in CG_RegisterMain() 439 cgi.Cvar_Register ("fov", "90", CVAR_USERINFO|CVAR_ARCHIVE); in CG_RegisterMain() 442 cgi.Cvar_Register ("msg", "0", CVAR_USERINFO|CVAR_ARCHIVE); in CG_RegisterMain() 444 cgi.Cvar_Register ("rate", "8000", CVAR_USERINFO|CVAR_ARCHIVE); in CG_RegisterMain() 445 cgi.Cvar_Register ("gender", "male", CVAR_USERINFO|CVAR_ARCHIVE); in CG_RegisterMain() 446 cgi.Cvar_Register ("hand", "0", CVAR_USERINFO|CVAR_ARCHIVE); in CG_RegisterMain() [all …]
|
/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_atoms.cpp | 274 ui.Cvar_Create( "cg_marks", "1", CVAR_ARCHIVE ); in UI_Init() 297 ui.Cvar_Create( "cg_gunAutoFirst", "1", CVAR_ARCHIVE ); in UI_Init() 299 ui.Cvar_Create( "g_subtitles", "0", CVAR_ARCHIVE ); in UI_Init() 300 ui.Cvar_Create( "cg_marks", "1", CVAR_ARCHIVE ); in UI_Init() 301 ui.Cvar_Create( "d_slowmodeath", "3", CVAR_ARCHIVE ); in UI_Init() 302 ui.Cvar_Create( "cg_shadows", "1", CVAR_ARCHIVE ); in UI_Init() 304 ui.Cvar_Create( "cg_runpitch", "0.002", CVAR_ARCHIVE ); in UI_Init() 305 ui.Cvar_Create( "cg_runroll", "0.005", CVAR_ARCHIVE ); in UI_Init() 306 ui.Cvar_Create( "cg_bobup", "0.005", CVAR_ARCHIVE ); in UI_Init() 307 ui.Cvar_Create( "cg_bobpitch", "0.002", CVAR_ARCHIVE ); in UI_Init() [all …]
|
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_init.c | 1296 com_altivec = ri.Cvar_Get("com_altivec", "1", CVAR_ARCHIVE); in R_Register() 1366 r_toneMap = ri.Cvar_Get( "r_toneMap", "1", CVAR_ARCHIVE ); in R_Register() 1390 r_pbr = ri.Cvar_Get("r_pbr", "0", CVAR_ARCHIVE | CVAR_LATCH); in R_Register() 1405 r_forceSun = ri.Cvar_Get( "r_forceSun", "0", CVAR_ARCHIVE ); in R_Register() 1434 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 1435 r_flares = ri.Cvar_Get( "r_flares", "1", CVAR_ARCHIVE ); in R_Register() 1438 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 1444 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 1446 r_drawSun = ri.Cvar_Get( "r_drawSun", "1", CVAR_ARCHIVE ); in R_Register() 1449 r_finish = ri.Cvar_Get( "r_finish", "0", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/ |
H A D | SysCvar.cpp | 69 idCVar si_name( "si_name", "dhewm server", CVAR_GAME | CVAR_SERVERINFO | CVAR_ARCHIVE, "na… 76 idCVar si_warmup( "si_warmup", "0", CVAR_GAME | CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_BOOL… 83 idCVar ui_name( "ui_name", "Player", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE, "player na… 86 idCVar ui_autoSwitch( "ui_autoSwitch", "1", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE | CVAR_… 87 idCVar ui_autoReload( "ui_autoReload", "1", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE | CVAR_… 88 idCVar ui_showGun( "ui_showGun", "1", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE | CVAR_BOOL… 101 idCVar g_muzzleFlash( "g_muzzleFlash", "1", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "show muzz… 107 idCVar g_decals( "g_decals", "1", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "show decals such… 110 idCVar g_nightmare( "g_nightmare", "0", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "if nightmar… 275 idCVar g_showHud( "g_showHud", "1", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "" ); [all …]
|
/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | matrix_main.c | 212 teamplay = gi.cvar("teamplay", "0", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 213 tankmode = gi.cvar("tankmode", "0", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 220 laseroff = gi.cvar("laseroff", "0", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 221 streakoff = gi.cvar("streakoff", "0", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 222 shellsoff = gi.cvar("shellsoff", "0", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 224 hop = gi.cvar("hop", "250", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 225 action = gi.cvar("action", "0", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 260 ammo_mp5 = gi.cvar("ammo_mp5", "3", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 261 ammo_m4 = gi.cvar("ammo_m4", "4", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() 263 ammo_smc = gi.cvar("ammo_smc", "1", CVAR_SERVERINFO|CVAR_ARCHIVE); in MatrixInit() [all …]
|
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_init.c | 1311 com_altivec = ri.Cvar_Get("com_altivec", "1", CVAR_ARCHIVE); in R_Register() 1389 r_toneMap = ri.Cvar_Get( "r_toneMap", "1", CVAR_ARCHIVE ); in R_Register() 1413 r_pbr = ri.Cvar_Get("r_pbr", "0", CVAR_ARCHIVE | CVAR_LATCH); in R_Register() 1428 r_forceSun = ri.Cvar_Get( "r_forceSun", "0", CVAR_ARCHIVE ); in R_Register() 1457 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 1458 r_flares = ri.Cvar_Get( "r_flares", "1", CVAR_ARCHIVE ); in R_Register() 1461 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 1467 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 1469 r_drawSun = ri.Cvar_Get( "r_drawSun", "1", CVAR_ARCHIVE ); in R_Register() 1473 r_finish = ri.Cvar_Get( "r_finish", "0", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/ |
H A D | SysCvar.cpp | 79 idCVar si_name( "si_name", "dhewm server", CVAR_GAME | CVAR_SERVERINFO | CVAR_ARCHIVE, "na… 92 idCVar si_warmup( "si_warmup", "0", CVAR_GAME | CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_BOOL… 106 idCVar ui_name( "ui_name", "Player", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE, "player na… 109 idCVar ui_autoSwitch( "ui_autoSwitch", "1", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE | CVAR_… 110 idCVar ui_autoReload( "ui_autoReload", "1", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE | CVAR_… 111 idCVar ui_showGun( "ui_showGun", "1", CVAR_GAME | CVAR_USERINFO | CVAR_ARCHIVE | CVAR_BOOL… 124 idCVar g_muzzleFlash( "g_muzzleFlash", "1", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "show muzz… 130 idCVar g_decals( "g_decals", "1", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "show decals such… 133 idCVar g_nightmare( "g_nightmare", "0", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "if nightmar… 337 idCVar g_showHud( "g_showHud", "1", CVAR_GAME | CVAR_ARCHIVE | CVAR_BOOL, "" ); [all …]
|
/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_main.c | 1430 adr0 = Cvar_Get("adr0", "", CVAR_ARCHIVE); in CL_InitLocal() 1431 adr1 = Cvar_Get("adr1", "", CVAR_ARCHIVE); in CL_InitLocal() 1432 adr2 = Cvar_Get("adr2", "", CVAR_ARCHIVE); in CL_InitLocal() 1433 adr3 = Cvar_Get("adr3", "", CVAR_ARCHIVE); in CL_InitLocal() 1434 adr4 = Cvar_Get("adr4", "", CVAR_ARCHIVE); in CL_InitLocal() 1435 adr5 = Cvar_Get("adr5", "", CVAR_ARCHIVE); in CL_InitLocal() 1436 adr6 = Cvar_Get("adr6", "", CVAR_ARCHIVE); in CL_InitLocal() 1437 adr7 = Cvar_Get("adr7", "", CVAR_ARCHIVE); in CL_InitLocal() 1438 adr8 = Cvar_Get("adr8", "", CVAR_ARCHIVE); in CL_InitLocal() 1494 cl_run = Cvar_Get("cl_run", "1", CVAR_ARCHIVE); in CL_InitLocal() [all …]
|
/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_main.c | 1636 adr0 = Cvar_Get( "adr0", "", CVAR_ARCHIVE ); in CL_InitLocal() 1637 adr1 = Cvar_Get( "adr1", "", CVAR_ARCHIVE ); in CL_InitLocal() 1638 adr2 = Cvar_Get( "adr2", "", CVAR_ARCHIVE ); in CL_InitLocal() 1639 adr3 = Cvar_Get( "adr3", "", CVAR_ARCHIVE ); in CL_InitLocal() 1640 adr4 = Cvar_Get( "adr4", "", CVAR_ARCHIVE ); in CL_InitLocal() 1641 adr5 = Cvar_Get( "adr5", "", CVAR_ARCHIVE ); in CL_InitLocal() 1642 adr6 = Cvar_Get( "adr6", "", CVAR_ARCHIVE ); in CL_InitLocal() 1643 adr7 = Cvar_Get( "adr7", "", CVAR_ARCHIVE ); in CL_InitLocal() 1644 adr8 = Cvar_Get( "adr8", "", CVAR_ARCHIVE ); in CL_InitLocal() 1672 cl_run = Cvar_Get ("cl_run", "1", CVAR_ARCHIVE); in CL_InitLocal() [all …]
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | c_cvarlist.cpp | 181 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 184 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 188 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 192 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 201 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 204 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 207 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 210 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 213 CVARTYPE_BOOL, CVAR_ARCHIVE | CVAR_SERVERINFO) 254 CVARTYPE_INT, CVAR_ARCHIVE, 0.0f, 256.0f) [all …]
|
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_init.c | 1198 com_altivec = ri.Cvar_Get("com_altivec", "1", CVAR_ARCHIVE); in R_Register() 1285 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 1286 r_flares = ri.Cvar_Get( "r_flares", "1", CVAR_ARCHIVE ); in R_Register() 1289 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 1295 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 1297 r_drawSun = ri.Cvar_Get( "r_drawSun", "1", CVAR_ARCHIVE ); in R_Register() 1301 r_finish = ri.Cvar_Get( "r_finish", "0", CVAR_ARCHIVE ); in R_Register() 1305 CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 1310 r_railWidth = ri.Cvar_Get( "r_railWidth", "16", CVAR_ARCHIVE ); in R_Register() 1319 r_primitives = ri.Cvar_Get( "r_primitives", "2", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 253 { &cg_drawGun, "cg_drawGun", "1", CVAR_ARCHIVE }, 255 { &cg_fov, "cg_fov", "90", CVAR_ARCHIVE }, 258 { &cg_shadows, "cg_shadows", "1", CVAR_ARCHIVE }, 259 { &cg_gibs, "cg_gibs", "1", CVAR_ARCHIVE }, 260 { &cg_draw2D, "cg_draw2D", "1", CVAR_ARCHIVE }, 263 { &cg_drawFPS, "cg_drawFPS", "1", CVAR_ARCHIVE }, 277 { &cg_addMarks, "cg_marks", "1", CVAR_ARCHIVE }, 359 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE }, 372 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE}, 375 { &cg_bigFont, "ui_bigFont", "0.5", CVAR_ARCHIVE}, [all …]
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_init.c | 914 "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 934 r_noborder = Cvar_Get("r_noborder", "0", CVAR_ARCHIVE); in R_Register() 963 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 964 r_flares = ri.Cvar_Get ("r_flares", "0", CVAR_ARCHIVE ); in R_Register() 967 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 970 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 972 r_drawSun = ri.Cvar_Get( "r_drawSun", "0", CVAR_ARCHIVE ); in R_Register() 975 r_finish = ri.Cvar_Get ("r_finish", "0", CVAR_ARCHIVE); in R_Register() 978 CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 979 r_gamma = ri.Cvar_Get( "r_gamma", "1", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_init.c | 914 "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 934 r_noborder = Cvar_Get("r_noborder", "0", CVAR_ARCHIVE); in R_Register() 963 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 964 r_flares = ri.Cvar_Get ("r_flares", "0", CVAR_ARCHIVE ); in R_Register() 967 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 970 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 972 r_drawSun = ri.Cvar_Get( "r_drawSun", "0", CVAR_ARCHIVE ); in R_Register() 975 r_finish = ri.Cvar_Get ("r_finish", "0", CVAR_ARCHIVE); in R_Register() 978 CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 979 r_gamma = ri.Cvar_Get( "r_gamma", "1", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_init.c | 1183 com_altivec = ri.Cvar_Get("com_altivec", "1", CVAR_ARCHIVE); in R_Register() 1262 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 1263 r_flares = ri.Cvar_Get( "r_flares", "1", CVAR_ARCHIVE ); in R_Register() 1266 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 1272 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 1274 r_drawSun = ri.Cvar_Get( "r_drawSun", "1", CVAR_ARCHIVE ); in R_Register() 1277 r_finish = ri.Cvar_Get( "r_finish", "0", CVAR_ARCHIVE ); in R_Register() 1281 CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 1286 r_railWidth = ri.Cvar_Get( "r_railWidth", "16", CVAR_ARCHIVE ); in R_Register() 1291 r_primitives = ri.Cvar_Get( "r_primitives", "2", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_init.c | 919 "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 961 r_smp = ri.Cvar_Get( "r_smp", "0", CVAR_ARCHIVE | CVAR_LATCH); in R_Register() 980 r_lodbias = ri.Cvar_Get( "r_lodbias", "0", CVAR_ARCHIVE ); in R_Register() 981 r_flares = ri.Cvar_Get ("r_flares", "1", CVAR_ARCHIVE ); in R_Register() 984 r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); in R_Register() 987 r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); in R_Register() 989 r_drawSun = ri.Cvar_Get( "r_drawSun", "0", CVAR_ARCHIVE ); in R_Register() 992 r_finish = ri.Cvar_Get ("r_finish", "0", CVAR_ARCHIVE); in R_Register() 995 CVAR_ARCHIVE | CVAR_LATCH ); in R_Register() 996 r_gamma = ri.Cvar_Get( "r_gamma", "1", CVAR_ARCHIVE ); in R_Register() [all …]
|
/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_init.c | 1150 gl_errorcheck = Cvar_Register ("gl_errorcheck", "1", CVAR_ARCHIVE); in R_Register() 1175 gl_finish = Cvar_Register ("gl_finish", "0", CVAR_ARCHIVE); in R_Register() 1182 gl_modulate = Cvar_Register ("gl_modulate", "1", CVAR_ARCHIVE); in R_Register() 1184 gl_shadows = Cvar_Register ("gl_shadows", "0", CVAR_ARCHIVE); in R_Register() 1190 r_caustics = Cvar_Register ("r_caustics", "1", CVAR_ARCHIVE); in R_Register() 1204 r_flares = Cvar_Register ("r_flares", "1", CVAR_ARCHIVE); in R_Register() 1205 r_flareFade = Cvar_Register ("r_flareFade", "7", CVAR_ARCHIVE); in R_Register() 1206 r_flareSize = Cvar_Register ("r_flareSize", "40", CVAR_ARCHIVE); in R_Register() 1207 r_fontScale = Cvar_Register ("r_fontScale", "1", CVAR_ARCHIVE); in R_Register() 1241 vid_gamma = Cvar_Register ("vid_gamma", "1.0", CVAR_ARCHIVE); in R_Register() [all …]
|
/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_main.c | 1228 gl_mode = Cvar_Get( "gl_mode", "3", CVAR_ARCHIVE ); in R_Register() 1268 vid_gamma = Cvar_Get( "vid_gamma", "1.0", CVAR_ARCHIVE ); in R_Register() 1273 gl_vlights = Cvar_Get("gl_vlights", "1", CVAR_ARCHIVE); in R_Register() 1286 r_drawsun = Cvar_Get("r_drawsun", "2", CVAR_ARCHIVE); in R_Register() 1318 Cvar_Get( "r_bloom", "0", CVAR_ARCHIVE ); in R_Register() 1319 Cvar_Get( "r_bloom_intensity", "0.5", CVAR_ARCHIVE); in R_Register() 1320 Cvar_Get( "r_overbrightbits", "2", CVAR_ARCHIVE); in R_Register() 1321 Cvar_Get( "vid_width", "640", CVAR_ARCHIVE); in R_Register() 1322 Cvar_Get( "vid_height", "400", CVAR_ARCHIVE); in R_Register() 1323 Cvar_Get( "gl_glsl_shaders", "1", CVAR_ARCHIVE); in R_Register() [all …]
|